The Callisto Protocol – All Collectibles Guide

There is a total of 43 collectibles in The Callisto Protocol. Everything is missable and there are no chapter-select. I would highly recommend, that you make a manual save at least once per chapter. The collectibles are spread across a total of 8 chapters. It would take the average player about 8-10 hours to complete the game, while collecting all collectibles and exploring on the side.

IMPORTANT NOTE: If you find a collectible and die, then you have to pick it up again once it reloads checkpoint.

Finding all collectibles will earn you the trophy:

  • trophy Grim Reaper – Harvest and read all implant bios
The Callisto Protocol All Collectibles Guide [BIOS]

CHAPTER OVERVIEW

Chapter 1

  • Data-Bios #1 – Jacob Lee: Jacob’s Job

Chapter 2

  • Data-Bios #2 – Dr. Caitlyn Mahler: Mahler’s Appointment
  • Data-Bios #3 – Elias Porter: Elias’s Anticipation
  • Data-Bios #4 – Cpt. Leon Ferris: Ferris’s Lament

Chapter 3

  • Data-Bios #5 (Harvest #1) – Sgt. Eric Jane: Locked Door
  • Data-Bios #6 (Harvest #2) – Ofc. Pruitt Matos: Laundry
  • Data-Bios #7 – Duncan Cole: Secret Room 1
  • Data-Bios #8 (Harvest #3) – Dr. Ewan Hayes: MedLab Outbreak
  • Data-Bios #9 (Harvest #4) – Ofc. Dachs Symmons: Hanged Guard
  • Data-Bios #10 (Harvest #5) – Ofc. Kerry Brown
  • Data-Bios #11 (Harvest #6) – Tadhg Song
  • Data-Bios #12 – Dani Nakamura

Chapter 4

  • Data-Bios #13 – Dr. Caitlyn Mahler: Corruptors
  • Data-Bios #14 (Harvest #7) – Ofc. Bruno Vorenus: Crosswired
  • Data-Bios #15 – Dr. Jae Moon-Bell: Cocoons
  • Data-Bios #16 (Harvest #8) – Ofc. James Reese: Suicide Guard
  • Data-Bios #17 (Harvest #9) – Sgt. Bill Pekelo –
  • Data-Bios #18 – Ofc. James Reese: Security
  • Data-Bios #19 – Ofc. Kyle Serra: Evacuation

Chapter 5

  • Data-Bios #20 – Miranda Kristofich: Terraforming
  • Data-Bios #21 (Harvest #10) – Richard Cids
  • Data-Bios #22 – Dr. Caitlyn Mahler: Combustors
  • Data-Bios #23 (Harvest #11) – Lt. Devon Wayne: Close the Gate
  • Data-Bios #24 (Harvest #12) – Ofc. Aaron Taycho
  • Data-Bios #25 – Max Barrow: Max’s Concern
  • Data-Bios #26 (Harvest #13) – Sgt. Scott Dvitny: Eradication
  • Data-Bios #27 – Dr. Caitlyn Mahler: Shipments

Chapter 6

  • Data-Bios #28 – Dr. Sheehan Yune: Field Log 1
  • Data-Bios #29 – Dr. Sheehan Yune: Field Log 2
  • Data-Bios #30 (Harvest #14) – Dr. Sheehan Yune: Field Log 3
  • Data-Bios #31 – Yannick Sage: Secret Room 2
  • Data-Bios #32 (Harvest #15) – Arden Jeddha: Arcas Evacuation

Chapter 7

  • Data-Bios #33 (Harvest #16) – Alex Wang: Miner Log 1
  • Data-Bios #34 – Derryn Barr: Miner Log 2
  • Data-Bios #35 (Harvest #17) – Derryn Barr: Miner Log 3
  • Data-Bios #36 (Harvest #18) – Yannick Sage: The Mole
  • Data-Bios #37 (Harvest #19) – Buidhe Reddwork: HighTown
  • Data-Bios #38 (Harvest #20) – Ji-Kwan Park: Miner Log 4
  • Data-Bios #39 – Duncan Cole: Disagreement

Chapter 8

  • Data-Bios #40 – Dr. Tala Ismene: Observation
  • Data-Bios #41 – Dr. Tala Ismene: Taken Data-Bios #42 – Edward Bates: Experimentation
  • Data-Bios #43 – Duncan Cole: Cole’s Triumph

Evil West All Collectibles Guide – 100% Completion

Welcome to Evil West! This guide all collectibles in the game. All collectibles besides Lore are needed for 100%. There is a total of 403 collectibles spread across 16 Chapters.

Collectibles by type:

  • 60 Lore
  • 312 Cash
  • 21 Chests
  • 8 Hidden Perks
  • 2 Weapon Upgrades

Trophies Earned following this guide:

  • trophy Boys’n’Toys – Have all Weapon Upgrades activated at the same time [Silver]
  • trophy Chest Nuts – Pick up all cash on all missions [Silver]
  • trophy Field Agent – Find all hidden perks [Silver]

NOTE: Nothing is missable because of chapter select. All collectibles are saved as soon as you pick them up.

Cash are used for buying weapon upgrades. Cash is automatically picked it up from the ground when you walk over it, or found in smaller chests. There is not enough cash in the game to afford all weapon upgrades, that´s why you´ll need almost 2 full playthroughs. After completing the game you can start a New Game+ playthrough while keeping all your upgrades.

Lore are not needed for any trophies. Collecting all lore gives you more info about the story as a whole. Then we have the big chests – they hold different kinds of colletibles or costume parts. Most noticeably they contain hidden perks. Some of these perks are good to have for your New Game+ playthrough on Evil Difficulty.


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Marvel´s Midnight Suns – All Reagent Locations

There are a total of 13 Reagents to find in Midnight Suns. The first 12 can be found in each of their own general area – I included multiple areas for some of them. The last Reagent Wundagore Everbloom only spawns during “Waxing Moon.” Open your map and check the top right corner after a mission – the map tells you which moon it is. Collecting 10 of each Reagent unlock the trophy trophyWisdom of the Woods.

Some Reagents respawn over time (after playing a few in-game Days), and even better way is to craft something from Agatha’s Cauldron. Crafting a recipe make some of the Reagents respawn on the Abbey Grounds. You can find the Cauldron in the library area. You unlock Agatha’s Cauldron as a part of the main story.

NOTE: You need to have 10 of each type in your inventory at the same time to unlock the trophy

Reagent types

  • Oyster Mushroom
  • Wolfsbane
  • Witch Hazel
  • Chicken Mushroom
  • Death Cap
  • Spider Lilly
  • Moon Flower
  • Doll´s Eyes
  • Corpse Flower
  • Dryad Saddle
  • Black Trumphet
  • Corpse Flower
  • Wundagore Everbloom

This video shows the general locations for the first 12 reagents, and all possible spawns for the Wundagore Everbloom.