Fort Solis Trophy Guide & Roadmap

Roadmap


STEP 1: Complete the Game + Collect all Collectibles + Misc Trophies (2-3 Hours)

Enjoy the game while following the video listed under trophy Terra Tour Guide. There are a few missable Collectibles and misc trophies, all are included in the video guide. If you miss the Collectibles or missable trophies, then you need to start a new playthrough. Luckily, the trophy for Collectibles will unlock as soon as you find the last ones on a new playthough.

If you “miss” anything that’s not listed as missable, then you can press “continue” upon completing the game and be put back right before the final showdown.

STEP 2: 3000 Steps on Mars (0,5-1 Hour)

3000 steps is ALOT, compared to the length of the game and the small amount of time you spend outside. Luckily you can rubberband your controller to walk in circles. Leave your console on and come back once in a while to see if you got the trophy.


Trophy Guide

Fort Solis
Obtain all trophies.

Fort Solis Platinum trophy unlocks after obtaining every other trophy.

The Safety of Disbelief

Survive the Storm

Story-related trophy – unmissable.

Lights Out
Locate the Generator in the Maintenance Unit

Story-related trophy – unmissable.

Everything is Dust
Find compound 26.


During chapter 4 in the Greenhouse, you’ll enter Helen’s office and need to pick up a battery which is needed to progress. There will be a cabinet by the computer which needs a code to be unlocked, inside you will find compound 26. The code is mentioned in a Audio Log – The code is 0721.

Welcome to Fort Solis
Complete the Ridge Climb

Story-related trophy – unmissable.

Dust Dancing
Take 3000 steps on the surface of Mars

This will most likely be your last trophy, especially if you follow the All-In-One video guide listed under trophy Terra Tour Guide.

3000 steps is ALOT, but luckily you can rubberband your controller to walk in circles. Leave your console on and come back once in a while to see if you got the trophy.

NOTE: That all steps have to be OUTSIDE on the actual surface of Mars – not inside Fort Solis.

Skeleton Crew
Locate all crew members.

MISSABLE

BUG WARNING: If the trophy doesn’t unlock, then you need to delete you save and start a new game – it may be patched in the future. It’s unknown what’s causing the bug.It unlocked for me when I found the final crew member.


There is only one missable crew member. You can find him in a container in Chapter 2. It’s located right after you get outside after being stuck in a room.

All the other members are found as part of the story and are needed to progress the main story.

Relic
Grant power to a door.

Story-related trophy – unmissable.

Mi Casa Su Casa
Gain access to Officer Taylor’s room.

In Chapter 3, you’ll find the final crew member and Key Card Access Level 5 as part of the story. Before you head for the Greenhouse, head to the Crew Quarters to enter Taylor’s room.

Once more into the Breach

Gain entry to the Ridge Tunnel.

Story-related trophy – unmissable.

Tragedy Documented
View all Video Logs

BUG WARNING: Some players have reported that this trophy won’t unlock. The reason can possibly be that the Video Logs have been collected without being played – this happens when you access an computer and back out before you play the Video Logs, then they get save to the hand terminal and can be played from there ore the Main Menu.

Everytime you access a computer – play all Video Logs and surveillance videos.

NOTE: You don’t have to watch the full Video Logs, it’s enough to just play them.

See trophy Terra Tour Guide for all Collectibles locations.

A Better Tomorrow
Enter the Greenhouse

Story-related trophy – unmissable.

Cartographer
Visit all locations at Fort Solis.

Story-related trophy – unmissable.

Terra Tour Guide
Collect all audio logs, posters, emails and banners.

MISSABLE

There is a total of 143 Collectibles/Story items to collect for 100% along with 3 missable trophies besides Collectibles. All miscellaneous trophies are included as well.

This video includes ALL Collectibles including Posters, Banners, Flags, Messages; Video Logs, Audio Logs, Documents, Key Cards and ALL missable trophies. Key cards are story-related but I included them as they are needed to open certain doors.

NOTE: Messages, Video Logs/surveillance are mentioned as “Computer” in the video guide. Go through every computer file to unlock all the messages and logs associated with them. It’s Important that you PLAY each Video Log for it to count.

Casuality
Experience the alternate ending.

SPOILER ALERT – SEMI-MISSABLE

A few moments into the final fights, you play Jacob again. After you leave airlock and are outside, you have to use the analog stick and mash X to escape. Don’t press anything in order to fail the QTE (Quick-Time-Event) – this will unlock the premature alternative ending for Fort Solis.

If you want the full ending and get the full ending, you have the option to choose “continue” after completing the game, placing right at the start of the final encounter. This way you can clean-up Collectibles and get a different ending.

Darkest Before the Dawn
Complete Fort Solis.

Story-related trophy – unmissable.

Outpatient
Escape the Medical Bay.

Story-related trophy – unmissable.

Drinking on the Job
Finish the bottle of beer

MISSABLE

This trophy is obtainable in Chapter 1 and 2.

Near the start of the game, after you get out of the airlock and enter the Atrium. Go over the vending machine and keep pressing X to finish the beer.

This trophy is becomes unobtainable after the end of Chapter 2.

Boston Heyday
Take a shot at the pool table.

MISSABLE

This trophy is obtainable in Chapter 1 and 2.

During Chapter 1, you’re heading to the Crew Quarters. You’ll will see a gym area with a stairmaster and other machines – this is where you get trophy Boxing Clever. In the very next room you’ll find a pool table. Press X to interact with it.

This trophy is becomes unobtainable after the end of Chapter 2.

Boxing Clever
Interact with the punch bag.

MISSABLE

This trophy is obtainable in Chapter 1 and 2.

During Chapter 1, you’re heading to the Crew Quarters. You’ll will see a gym area with a stairmaster and other machines. Go to the punching bag and press X to interact.

This trophy is becomes unobtainable after the end of Chapter 2.

Congratulations, you’re an engineer

Gain access to Nick Tout’s broken Multi Tool.

During Chapter 3, you’re outside trying to get access to the Comms Hub. Upon moving the debris and entering the Comms Hub, turn left to find a little puzzle. Complete the puzzle to earn the trophy and unlock a new Video Log.


Twisted Metal 1 [PS4/PS5] Trophy Guide & Roadmap

Roadmap

  • Estimated trophy difficulty: 2/10 (if you play on Easy Difficulty & use Rewind feature)
  • Approximate amount of time to platinum: 2-3 Hours
  • Offline Trophies: (1trophy, 3trophy, 25trophy, 2trophy)
  • Online Trophies: 0
  • Hardest Trophies: No difficult trophies if you utilise “Rewind” – see trophyThank You for the Memories for more.
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No, everything can be done on Easiest Difficulty
  • Minimum Playthroughs: 1 full & 11 partial (if you use a code to start at final boss, see trophy Captain’s Lament for more.)
  • Release Date: July 18, 2023 (Free with PS Plus Premium)

STEP 1: Complete the Game + Earn All Misc Trophies

Pick any vehicle you want for your initial playthrough. I recommend that you set the difficulty to easy in the “options” menu after you’ve picked your vehicle. You need to complete all 6 levels and a boss fight. There’s a few misc trophies that you need to be aware of. Besides the level specific trophies listed below, you need to defeat one opponent with collision damage, one with machine guns and one with a special weapon – they will most likely unlock without even trying.

Misc Trophies:

General gameplay tips:

  • Abuse Health Stations – these stations are marked with a white X on the map. If you get low on health, drive around until the refresh.
  • Abuse Rewind – it’s possible to pause the game at any time and rewind the gameplay to earlier in the level. You can rewind to moments just before you took damage or lost a life. This makes the game almost laughable easy.
  • Go for Weapons – new and more powerful Weapons are mandatory for defeating the enemies efficiently. They spawn all around every level and are often hid behind destructibles like crates or vents.

STEP 2: Defeat the Final Boss with the Other 11 Vehicles

This is easier and quicker than it might seem at first. You start at the final boss if you use a password after selecting your vehicle. This will reduce each “playthrough” with more than 30 minutes! It will take you around 5-6 minutes per vehicle using the code method – see trophy Captain’s Lament for more.


Trophy Guide

Twisted Champion
Unlock all trophies in Twisted Metal.

Unlocks after completing every other trophy.

The Beginning of the End
Complete level 1, Arena Duel.

Automatic story-related trophy, cannot be missed.

Not Here to Deliver
Complete level 2, Warehouse District Warfare.

Automatic story-related trophy, cannot be missed.

Highway to Carnage
Complete level 3, Freeway Free for All.

Automatic story-related trophy, cannot be missed.

Water Is for People, Not Cars
Complete level 4, River Park Rumble.

Automatic story-related trophy, cannot be missed.

Watch Out for Pedestrians
Complete level 5, Assault on Cyburbia.

Automatic story-related trophy, cannot be missed.

Watch the Edge Now
Complete level 6, Rooftop Combat.

Automatic story-related trophy, cannot be missed.

Thank You for the Memories
Complete the final round and defeat Minion.

Automatic story-related trophy, cannot be missed.

After completing the final level: Rooftop Combat, you’ll get a screen with the boss named Minion spawning on the same map.

The best strategy for defeating the boss is to destroy the pyramid (see Pyramid Secret), drop down in the new area, destroy all the plants for additional weapon spawn, and most importantly – use the health station (flashing white X on the map).

When you get low on health, leave the area and drive around until the health station refreshes.

Finally, you can pause the game and then scroll back in time to before you lost a life or took damage! This is basically cheating, but will save you a lot of time. This feature was not present in the PS1 version.

Candy Bag
Collect your winning prize as Sweet Tooth.

See trophy Captain’s Lament for more.

Unfortunate New
Collect your winning prize as Yellow Jacket.

See trophy Captain’s Lament for more.

The Demon’s Keeper
Collect your winning prize as Darkside.

See trophy Captain’s Lament for more.

Space Sheriff
Collect your winning prize as Outlaw.

See trophy Captain’s Lament for more.

South Central Hero
Collect your winning prize as Thumper.

See trophy Captain’s Lament for more.

Special Agent
Collect your winning prize as Crimson Fury.

See trophy Captain’s Lament for more.

Sneaky Snake
Collect your winning prize as Pit Viper.

See trophy Captain’s Lament for more.

To Protect and Serve
Collect your winning prize as Warthog.

See trophy Captain’s Lament for more.

The Bell Tolls for Calypso
Collect your winning prize as Mr. Grimm.

See trophy Captain’s Lament for more.

How Does a Ghost Drive?
Collect your winning prize as Spectre.

See trophy Captain’s Lament for more.

New Tire Discount
Collect your winning prize as Hammerhead.

See trophy Captain’s Lament for more.

Captain’s Lament
Collect your winning prize as Road Kill.

There is a super easy and quick method to complete the game and earn the trophy for a specific vehicle. Using the method below, it’ll take you around 5-6 minutes for each vehicle.

Remember that you can pause the game during the final boss to rewind and recover lost health or lifes.

  • CHEAT CODE METHOD:
  • Pick your desired vehicle
  • Go to options > Password
  • Input the code: :triangle:, :x:, :circle:, :square:, :triangle: > Press start to confirm
  • Optional: set difficulty to Easy
  • Begin Battle & defeat the boss and get your trophy
  • Repeat with all other vehicles

Freefalling
Cause either yourself or your opponent to fall off the rooftop in the Rooftop Combat level.

LEVEL 6: ROOFTOP COMBAT

Simply drive over the edge and die. Pause the game and rewind to keep your life – simple.

Pump ’em Full of Lead
Defeat an opponent with the machine gun.

All vehicles have machine guns as their standard weapon. Hold :r2: to fire them at enemies. You might want to bring your opponents health down using other weapons – machine guns don’t damage that much, and they overheat quickly.

If You Can’t Beat Them, Ram Them
Defeat an opponent with collision damage.

Super simple, ram any opponent with low health to defeat them with collision damage.

I Have a Special Power
Defeat an opponent with a special weapon.

Each vehicle has a “special weapon.” Use :l1: to switch weapons, then use :l2: to fire it. Defeat any opponent using the weapon. You can see which weapon you have equipped in the lower right corner.

Resourceful Driver
Collect 5 weapons in any level.

This can be done on any map and will most likely unlock during your first playthrough or during the final boss. Weapon pickups are purple/red looking orbs, they spawn around every map. Some weapons spawn after you destroy a crate or other type of destructible

Can’t Hide from Me
Destroy all Calypso crates in the Arena Duel level.

LEVEL 1: Arena Duel

There are crates located around the 1st map with the text “Calypso.” Destroy all of them to unlock the trophy.

You Shouldn’t Have Parked There
Eliminate a car in the Warehouse District Warfare level.

LEVEL 2: Warehouse District Warfare

This is another simple trophy. There are cars parked all around the map, destroy one of them to unlock the trophy.

You Thought a Barrier Would Stop Me?
Blast through a road work site on the Freeway Free for All level.

LEVEL 3: Freeway for All

You’ll find the road work site near the middle of the map. You can access the area from small tunnels near the center.

Strategic Break
Drive through an alley in the River Park Rumble level.

LEVEL 4: River Park Rumble

The alleys in Level 4 can be quite hard to spot because of the pixels. The alleys are located near the starting spawn. The alleys are narrow and placed so that it leads through a building, instead of inbetween two buildings.

Can I Ban the Van?
Eliminate a van in the Assault on Cyburbia level.

LEVEL 5: Assault on Cyburbia

Another quick and easy trophy. You’ll see vans parked all around the houses and buildings near the center portion of the map. Destroy it in any way you please in order to unlock the trophy.

Pyramid Secret
Destroy the pyramid on the Rooftop Combat level.

LEVEL 6: Rooftop Combat

This is done on the last level. You can shoot and destroy the big pyramid near the center of the map. It’s highly recommended that you destroy it as it reveals a health station and additional weapons.


Star Wars Jedi Survivor Trophy Guide & Roadmap

Star Wars Jedi Survivor Trophy Guide & Roadmap


Roadmap

  • Estimated trophy difficulty: 3/10 (if you play on Story Mode/Easiest Difficulty)
  • Approximate amount of time to platinum: 20-25+ Hours (if you play on Story Mode/Easiest Difficulty)
  • Offline Trophies: (1trophy, 2trophy, 7trophy, 44trophy)
  • Online Trophies: 0
  • Hardest Trophiestrophy Blood, Sweat, and Tears
  • Number of missable trophies: 1 – trophy You’ve Got a Friend
  • Glitched trophies: 0 (with latest update)
  • Does difficulty affect trophies?: No, everything can be done on Easiest Difficulty
  • Minimum Playthroughs: 1
  • PS4/PS5 Crossbuy: No – Not available on PS4
  • Free-Roam / Chapter Select after Story?: Yes – you can continue exploring after completing the main story
  • Release Date: April 28, 2023

STEP 1: COMPLETE THE MAIN STORY, BE ASSISTED BY BODE 10 TIMES AND SCAN ENEMIES [10-15 HOURS]

Enjoy the main story and complete as many side activities as you like. Exploring might save a bit of time later, if you find Priorite Shards, a few cosmetics and talk with some NPCs that are needed for trophyMax Capacity.

Here is a few boiled down pointers to get the missable trophy trophy You’ve Got a Friend and save some time later on.

  • [MISSABLE] Have Bode assist you at least 10 times before the end of Chapter 4! He is only available in Chapter 1 and 4 throughout the game. You can kite enemies until the assist is available again, or respawn enemies from Meditation Spots.
  • Explore as much as you like. Finding Priorite Shards and Chests unlocking a few different Cosmetics.
  • Talk to NPCs on your way through the main story, you pass most Cantina Recruits – see
  • Enjoy the main story and complete as many side activities as you like. Exploring might save a bit of time later, if you find Priorite Shards, complete Jedi Chamber, a few cosmetics and talk with some NPCs that are needed for trophyMax Capacity.
  • Scan all defeated enemies! You need all 77 enemy types logged in your Tactical Guide for trophy Intergalactic Geographic anyways.

STEP 2: FIND ALL JEDI CHAMBERS, RECRUITS, FISH, SEEDS, FORCE TEARS, BOUNTIES, LEGENDARY ADVERSARIES AND COLLECT ALL 100 PRIORITE SHARDS [4-7 HOURS]

Now is the time for the clean-up. With Air Dash and Force Lift/Slam unlocked, you can access and collect items needed to unlock Platinum. Luckily, you don’t need to collect EVRYTHING in the game.

Here’s a complete list of collectibles and tasks needed for trophies:

Your first priority will be to unlock the Treasures Map Upgrade on Planet Jedha. This upgrade shows you where to find all Treasures in the game, sadly it doesn’t differentiate between Shards, Scrolls and Data Discs – You can find a video on how to unlock the upgrade here: trophy Splurgle.

When you go out to complete all the objectives above, you’ll be able to collect all Priorite Shards you come across.

STEP 3: HOLOTACTICS AND MISC TROPHIES [1-2 HOURS]

Congratulations on making it this far. The final step is quite simple – head to the Holotactics table in Pyloon’s Saloon and defeat all opponents. See trophy Gambler for a guide on how to beat them all.


Trophy Guide

The Jedi Survivor
Unlock all Trophies

Unlocks after completing every other trophy.

Rooftop Duel
Defeat an Inquisitor

Automatic story-related trophy, cannot be missed.

For Saw Gerrera
Break free from the grasp of the Empire

Automatic story-related trophy, cannot be missed.

Grab Some Seat
Chat with the owner of the Koboh cantina

Automatic story-related trophy, cannot be missed.

The Past Made Present
Release the Jedi from the bacta tank

Automatic story-related trophy, cannot be missed.

Survivors, We Adapt
Travel together with a Nightsister

Automatic story-related trophy, cannot be missed.

Among the Masters
Meet the Jedi Masters

Automatic story-related trophy, cannot be missed.

For the Path
Protect Pilgrim’s Sanctuary

Automatic story-related trophy, cannot be missed.

Out of Bedlam
Rescue a friend from the Bedlam Raiders

Automatic story-related trophy, cannot be missed.

Tanalorr Bound
Collect the Abyss Compass

Automatic story-related trophy, cannot be missed.

Tragedy
Defend the Archive

Automatic story-related trophy, cannot be missed.

At the Precipice
Survive Nova Garon

Automatic story-related trophy, cannot be missed.

Into the Abyss
Discover the route to Tanalorr

Automatic story-related trophy, cannot be missed.

A Place You Could Call Home
Complete the story

Automatic story-related trophy, cannot be missed.

Han Slowlo
Defeat 50 enemies under the effect of Slow

You activate Force Slow by pressing :l3: and :r3: at the same time. The problem is that enemies start moving normally after you hit them once, so you need to defeat them with the next attack right after a Force Slow has been activated.

There is a way to make it a lot easier, purchase the Extended Hold skill from the Force > Jedi Conecentration skill tree. There are multiple upgrades that will help you earn the trophy faster, but it will most likely come naturally.

So Uncivilized
Defeat 10 enemies with shots using the Point Blank skill

First, you need to unlock the Blaster stance, it’s unlocked through normal story progression. Next you want to purchase the Point Blank skill.

To use it, press :triangle: just before an enemy hits you with a melee attack to blast them away. You know you times it correct when it looks like a wide blast instead of a normal shot. You need to kill 10 enemies with the blast, so either try it on normal Stomtroopers or weaken stronger enemies first.

If you’re having trouble with the timing, lower the difficulty to increase the parry timing window.

You’ve Got A Friend
Direct your companions to assist in combat 10 times each

[MISSABLE]

You have two companions throughout the game – Bode and Merrin. While in combat, press :r3: to lock on an enemy, then hold :r1: and press :square: to direct companions to assist you in combat.

It’s important that you use Bode to assist you 10 times before the end of Chapter 4. If you miss 10 assists with Bode, you can quickly farm the last couple of assists in New Game+. You are assisted by Bode in Chapter 1 and 4.

Merrin will accompany you on Jedha, even after completing the game – specifically in the Arid Flats area (big open desert).

Catch!
Hit 3 enemies with a single roller mine

This trophy can be done at anytime after you have reached the Fogged Expanse area. Resting at the nearby meditation spot resets the enemies if you happen to mess up.

There will be 3 roller mines nearby. Simply kite the out of the building and use the force to throw one of the mines into the other enemies.

They Never Saw It Coming
Strike an unaware enemy 20 times

This trophy will come naturally. You often attack enemies from high ground (hehe). When you’re above or close to enemies that haven’t noticed you – you’ll see a :square: button prompt above their head. Strike 20 enemies with the button prompt to unlock the trophy.

The trophy can be farmed from any Meditation Point if it’s necessary.

This Is Canon
Push an enemy into the Shattered Moon mining cannon

This trophy becomes possible to achieve late in the story. You need to pass through this section near the end of the main story on your second visit to the Shattered Moon.

Use the force to push an enemy into the beam as it fires. If you don’t get the trophy after all enemies are defeated, respawn them by resting at the nearby Meditation Spot.

I’m a Living Legend
Defeat all legendary adversaries

There is a total of 13 Legendary Adversaries to find and defeat. I recommned that you seek them out after completing the main story, a few of them are locked behind obstacles which requires some story-related abilities to pass.

Get Down From There
Attack 20 Lifted enemies

 You unlock force lift as part of the main story. Hold :r1: and press :triangle: to lift enemies. Certain upgrades will make you lift more enemies at a time and have them in the air for a longer duration.

The fastest way to attack 20 lifted enemies is by quipping the blaster stance, simply shoot them as they are lifted.

One With the Force
Avoid 50 attacks using Focus Sight

Focused Sight is an unlockable ability in the Survival tree, which costs 2 skill points (although it takes 3 total to buy it). To use it, hold :circle: when in battle and this will automatically evade incoming attacks. Using Focus Sight will drain your Force Meter.

Mirror Match
A confused enemy defeats an enemy of the same type

To use Confuse on an enemy, hold :r1: and press :circle:. As soon as you unlock the ability near the start of the game, you will be facing two identical enemies. Use confuse on the first enemy and perfect parry the 2nd enemy, this will give the confused enemy a good chance to defeat the 2nd one.  

There are plenty of other opportunities throughout the game if you miss it a the start of the game.

Pinpoint
Execute 10 perfectly timed precision releases

Precision Release is an ability in the Lightsaber > Dual Wield tree, which can be bought for 2 Skill Points after purchasing Focused Parry for 1 Skill Point. In order to perform a perfectly timed Precision Release, you need to press and hold :triangle:, wait for an enemy to attack and release the button just before the attack connects.

A perfectly time precision release is recognisable by a flashing light animation and a flurry of attacks.

Slam Dunk
Slam 5 enemies with a single use of Slam

Before you can attempt this, you need some specific upgrades in the Telekinesis skill tree:

  • Mass Slam (This skill lets you slam multiple enemies)
  • Gravitational Mastery (This skill lets you lift and slam enemies in a larger radius)

There are many locations in the game with enemies close together, one of the best places is on Planet Coruscant. There will be a large group of Stormtroopers close by. Kite them close together before you initiate a slam. I used lift to count the enemies before I slam them.

It’s important that you hold down the buttons to lift and slam multiple enemies!

It’s important that you hold down :r1: and :cross: to charge up a heavier Slam attack to slam multiple enemies!

Riposte
Parry a Force Pull resisting enemy

First you need to find a “force resisting” enemy, such as BX Droids, wielding electrified batons or cleavers. When you’re facing one, press :l2: to try pulling them towards you. They will resist, but their resistance is followed by a sprint attack. When they sprint attack you, get ready to press :l1: to parry their attack. If you hare having trouble timing your parry, lower the game’s difficulty setting to increase the parry time window.

Star Tours
Discover and complete all Jedi Chambers

There is a total of 7 Jedi Chambers in the game. The first chamber will be completed as part of the story, so you only need to seek out the other 6 and complete their puzzles. All Jedi Chambers are found on Planet Koboh.

King of the World
Reach the highest point of Harvest Ridge

There is a series of small puzzles leading up to the highest point of Harvest Ridge. I recommend that you travel to the Fort Kah’lin Meditation Spot (located on top of a hill not far from the Southern Reach Outpost). From this location you can jump to a warehouse which is the final roadblock in order to reach the highest point, that way you don’t have to do the first series of puzzles in a cavern.

When you’re at the warehouse building, run around it to find two Nekkos, mount one of them and take it to the gate of the warehouse.

Next you want to jump inside the building and force pull the cable which opens the game, summon the Nekko to make it enter to the warehouse.

Then you want to mount the nekko, use it to reach a high ledge. Here you’ll find a mechanism that you can attach the cable to.

Go outside and bring the 2nd Nekko inside. Now you can lower the gate by detaching the cable.

Place the 2nd nekko on the newly lowered platform and raise it again by attaching the cable once more.

Use the 2nd nekko to go outside and use it to jump high enough and up to reach a ledge. Finally, climb to the top of the towe r to unlock the trophy.

There Is No Try
Help lift a ship out of the tar pits

When you first land on Koboh, you pass a droid by his ship that seems to be stuck in tar. Return to this location after learning the Force Lift. You can reach the area quickly from the Derelict Dam Meditation Point.

Use :r1: and :triangle: to raise the ship out of the tar and unlock this trophy. Talk to the Pit Droid afterwards to recruit him to the Cantina for :bronze: Max Capacity.

Now, This Isn’t Podracing
Travel 500m of distance while riding creatures

You unlock your first mount, a nekko, on your first visit to Koboh. This trophy will most likely unlock naturally while playing the game.

If you still need it after completing everything else, find some nekkos by the stables right beside Pyloon’s Saloon and run around in circles – you can rubberband your controller.

Cleaning Up
Refresh the Refresher

This trophy takes place in Pyloon’s Saloon on Planet Koboh. Go to the bathroom by the bare and interact with the “refresher” for the trophy and a Priorite Shard.

They’re Probably Fine
Drop your mount into the great unknown

This is easiest to obtain on Planet Jedha. Travel to the Anchorite Base Meditation Spot and mount one of the Spamels. Run the mount to the opposite cliff and dismount it upon reaching the edge.

The trophy can take some time to unlock. Sometimes the trophy unlocks when you fast travel away from the location, can be a bit buggy – may take a few tries for it to unlock.

Skywalker
Keep your feet off the ground and walls for 60 seconds

There are multiple locations in the game where you can stay airborn for 60 seconds. It can be in multiple ways. One method is gliding with a Relter (airborne creature). There is a spot in the Stone Spires region on Planet Koboh that makes it quite easy, simply fly around in circles and hit the updraft winds to stay in the air.

Another sneaky method is hanging from a pipe. The trophy unlocks when you pull yourself up and stand on solid ground. Again, a another method can be used on ziplines, simply keep switching directions for 60 seconds and then land on solid ground.

It’s a Trap
Explore the Phon’Qi Caverns

You need to find and explore PhonQi Caverns and unlock the map upgrade in order to unlock the trophy. The entrance to the Caverns are right beside the location where you first meet Skoova. It’s highly recommend that you complete this area as soon as possible, the trophy unlocks as you complete the area and unlock the Chests Map Upgrade – this way you can see all Chests in the game on your map.

Note that you need the Air Dash skill to get through the caverns..

Max Capacity
Have a packed cantina

You need to find and recruit all Cantina Recruits in the game to have a packed cantina (Pyloon’s Saloon). There is a total of 11 Cantina Recruits in the game. The first two are automatically unlocked through the main story. You have to find the other other 9 by yourself.

Most of the characters are easy to find and you’ll cross them on your way without even trying, a few of them are found in more hidden areas. Unlocking the Cantina Recruits often involves talking with the characters, and on a few occassions you need to defeat some enemies first in order to save the Recruits.

I recommend hunting down the remaining Recruits you might have missed, after completing the main story. You need the upgrade Air Dash to recruit the Jawa for example.

Can You Pet the Bogling?
You can pet the bogling

Boglings can be found all around Planet Koboh. Interact with any Bogling to unlock the trophy. They can often be found beside Pyloon’s Saloon and the stables area.

Caij Match
Gain the attention of a mysterious stranger

Star Wars Jedi: Survivor contains 17 Bounties. Finding and killing all Bounties unlocks the Caij Match trophy. You unlock Bounties automatically from normal story progress, halfway through Chapter 3 when meeting Caij.

I recommend hunting down all Bounties after completing the Main Story. Most of the Bounties spawn after completing the Main Story.

You can pair this trophy with other clean-up related trophies like Force Tears and all Priorite Shards.

The Bounty questline can be broken down into 4 steps:

  1. Defeat the first 14 Bounties
  2. Return and talk to Caij at Pylon’s Saloon, she gives you the location for the next Bounty – seek him out and defeat him
  3. Return and talk to Caij (again), she gives you the location for the next Bounty – seek him out and defeat him
  4. Return to Caij a final time and interact with the datapad on the table to unlock the final Bounty – seek her out and defeat her to unlock the trophy

Who Gives a Puck
Obtain your first bounty

Automatic story-related trophy, cannot be missed.

Perk of the Job
Equip Perks in all slots

There is 7 additonal Perk slots to collect in the game. You start with 3 which adds up to a total of 10 Perk slots. You can only collect the Perk slots when you have the Air Dash skill (unlocks through the main story).

When you have found all 7 Perk slots, rest at a nearby Meditation Spot and go to Perks and equip Perks to fill al 10 slots.

Greezy Money
Trade 25 collected items

This trophy will come naturally. You need to purchase all merchandise from Doma’s Shop using 100 Priorite Shards for trophySplurgle.

Trading Priorite Shards, Jedha Scrolls and Data Discs counts towards the trophy.

Cobra Cal
Train with your weapons while wearing a headband

First you need to buy the headband from Doma’s Shop on Planet Koboh for 7 Priorite Shards (you will collect all 100 for trophySplurgle anyways), then equip it and head to Jedha.

On Planet Jedha, right beside the spaceship, you’ll find a dummy which you can attack. Striking the dummy with the headband equipped unlocks the trophy.

A Presence I’ve Not Felt Since…
Wear an old wardrobe staple

This trophy is a cool reference to the first game – Star Wars Jedi Fallen Order. You need to find the Poncho Cosmetic and equip it for the trophy.

The Poncho can be found at Fort Kah’lin on Planet Koboh. It’s located on top of a hill not far from the Southern Reach Outpost. When you explore the area you will find an area with a lot of drois and a Priorite Shard. Approaching the Shard you’ll fall through a trapdoor and face a Legendary Adversary – The Spawn of Oggdo. Defeat the boss, collect the Priorite Shard and find the Poncho in the nearby chest.

Hey, Luke At Us
Equip a new cosmetic in every Cal slot

You need to equip cosmetics in the following slots – Hair, Jacket, Shirt and Pants (Beard is not required). You unlock new cosmetics by opening chests around the game. You will have way more than one of each cosmetic type as long as you just explore a little bit throughout.

Road House
Dropkick an enemy while wearing a mullet

First you need to find the Mullet hair Cosmetic in the Derelict Dam area on Planet Koboh, then you need to unlock the Crossguard Stance through normal story progression. Equip the Mullet in the “Hair” Cosmetics menu and equip the Crossguard Stance using a Meditation Spot.

Finally, sprint towards any enemy and hold :square: to perform a dropkick.

Kitted Out
Customize BD-1, the blaster, and Cal’s lightsaber with new parts

Before you can earn the trophy, you need to unlock the blaster – it unlocks through natural story progression.

Once unlocked, head over to any workbench and customise any category for BD-1, the blaster and Cal’s lightsaber. No need to fully customise every single category with parts and different colors.

Skoova Diving
Fill the aquarium in the cantina

There is a total of 12 fish in the game you need to collect in order to fill the aquarium. First you need to find and talk to Skoova on Planet Koboh in the Foothills area. He will then join Pyloon’s Saloon and appear in multiple locations across Koboh and Jedha.

You need to find and talk to Skoova on 12 different locations, which will trigger a little scene where he captures a new fish for the acquarium.

Finding the final spawn and talking to Skoova unlocks the trophy.

Growth Spurt
Find space for a full garden

There are multiple steps to achieve the trophy.

  1. Recruit Pili (You pass her on Planet Jedah during the main story)
  2. Talk to Pili at Pyloon’s Saloon
  3. Find all 10 seed TYPES
  4. Plant 1 of each TYPE
  5. Let the plants fully grow

The catch is that all 10 seeds needs to be fully grown, that will unlock the final space on the rooftop garden. Each plant has multiple stages before its full grown – it takes around 40 minutes total. The plants have 3 stages each of growth.

IMPORTANT: If you stay on the area, the plant wont grow to the next stage, travel away and back to make it grow into the next stage. You can check on each plant from the “Gardening” menu.

Remember to talk to Pili once in a while, it’s required to unlock some of the next Gardening spots on the roof. The final spot is unlocked once all 10 plant types are fully grown.

Gambler
Win all holotactics matches

You find the Holotactics table in Pyloon’s Saloon after recruiting Bhima and Tulli. Follow the steps below:

  1. First you need to recruit Bhima and Tulli in the Boiling Bluff area (accessed from the Devastated Settlement area). They are two of the Cantina Recruits required for :bronze: Max Capacity
  2. Next you want to complete the game (if you haven’t already) while scanning all defeated enemies. Scanned enemies become playable pawns for the holotactics matches.You need to scan all enemies for trophy Intergalactic Geographic anyways.
  3. Recruit all Cantina Recruits, you need Skoova and T-1N8 recruited in order to play against them. See :bronze: Max Capacity
  4. NOW, it’s finally time to battle and defeat all opponents. Most battle can be won solely using the Droidekas and a few Stormtroopers or Droids. The Droideka will annihilate most enemies.

Remember that the game is a bit luck-based, so some opponents can take a few tries to beat.

Intergalactic Geographic
Scan every type of enemy to fill out the Tactical Guide

There is a total of 77 different enemies in Star Wars Jedi Survivor. Note that 13 of the scans are from Legendary Adversaries, they are added automatically to the tactical guide when you defeat them.

This video shows you all enemy types and variants. That includes Bosses, Legendary Adversaries, The Galactian Empire, Droids, Haxion Brood, Flora & Fauna.

Reconnaissance
Use BD-1 to investigate a target in the distance

You unlock BD-1’s Visor ability when you first land on Planet Koboh. Find any unaware enemy, press :down: > :r3: > :square: to scan an enemy through the binoculars. If it’s an enemy you’ve already scanned it will say ” :menu: Show Tactical Guide Entry” – Opening the Tactical Guide will unlock the trophy.

Splurgle
Purchase all of Doma’s merchandise

You unlock Doma’s Shop upon reaching Pylon’s Saloon (it will be marked on the map). In order to purchase all of Doma’s merchandise you need to collect 100 Priorite Shards. The catch is that there are exactly 100 Shards to be found the entire game.

You can find Priorite Shards on Planet Koboh and Coruscant.

This map is ESSENTIAL to earn the Splurgle trophy. The map is earned after completing 3 puzzles on Planet Jedha and picking up the map upgrade near the center of the desert. Completing all 3 puzzles will also unlock 3 new perk slots for Cal which are needed for trophy Perk of the Job anyways.

The Jedi Path
Fully upgrade 3 skill trees

This is a quite simple trophy. You will have way more than enough skill points after completing the game. Pick any 3 skill trees and stick with those throughout the game. You can also respec your skill points from the skill points menu on any Medititation Point.

Blood, Sweat, and Tears
Complete all Force Tears

There is a total of 15 Force Tears to find and complete. Force Tears contain different series of combat and platforming challenges. If you’re struggling with the combat Force Tears, change the difficulty to Story Mode.

The platforming ones are a different story – you need to know where to go and learn the patterns of the obstacles.


Switchback VR Trophy Guide & Roadmap

The Dark Pictures Switchback VR Trophy Guide & Roadmap

Switchback VR Trophy Guide & Roadmap, The Dark Pictures Switchback VR Trophy Guide & Roadmap, Switchback Passengers Guide, Switchback VR all gargoyle locations
Switchback VR Trophy Guide & Roadmap

Roadmap

  • Estimated trophy difficulty: 3/10
  • Approximate amount of time to platinum: 7-9 Hours
  • Offline Trophies: 21 (1trophy, 7trophy, 9trophy, 4trophy)
  • Online Trophies: 0
  • Hardest Trophiestrophy God Mode
  • Number of missable trophies: All 3 Passenger trophies along with weapons and the two Credits trophies
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Minimum Playthroughs: 3 (1 for each Passenger trophy)
  • PS4/PS5 Crossbuy: No – PS5 Exclusive
  • Free-Roam / Chapter Select after Story?: Yes – you can replay all levels.
  • Release Date: March 16, 2023

STEP 1: Complete the game without dying, misc Trophies, save all Passengers & defeat Belial + Credits last message

For your first playthrough I recommend that you save all Passengers, destroy all 12 Gargoyles, get x10 score multiplier and defeat the final boss. In order to unlock one of the credits trophies, you need to defeat the final boss before a timer runs out, shoot 70% words of the credits appearing and not skipping the final credits section.

If you miss any misc trophies, you have two more playhthorughs to unlock them.

How to save all Passengers:

  • Passenger 1

During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Shoot the switch on the longest pipe first, then the next two after a couple of seconds – you need to time the 3 pipes filling with water at the same time to stop the waterflow. The will light constant green when done correctly. Repeat for both machines.

  • Passenger 2

During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a rope in hand – shoot them while shining a light on them. DON’T shoot the figures holding torches. When you reach the next track, you want to go left. Dont shoot the gate arrow to change tracks before you have saved the Passenger. When you shoot the 2nd figure holding a rope, the Passenger will be freed.

  • Passenger 3

During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the 2 wooden beams to right (destroying these first are crucial), next you want to destroy the beams holding the caage itself – this will save the Passenger and prevent them from dying.

  • Passenger 4

The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to save the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Repeat 3 times to save the Passengers.

Trophies earned:


STEP 2: Abandon all Passengers and let Belial defeat you + Credits Belial’s comment

Go through the game again, but this time you want to abandon all Passengers and let the timer run out during the final fight. During the credits you ant to shoot 70% of the credits and don’t skip the last part, in order to unlock the other credits Trophy which is listening to Belial’s final comment.

How to kill all Passengers:

  • Passenger 1

During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Simply wait until the cage fills with water to kill the Passenger.

  • Passenger 2

During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a torch in hand – shoot them while shining a light on them. This will make them drop the torches and eventually kill the Passenger.

  • Passenger 3

During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the beams holding the cage to kill the Passenger. DON’T shoot the 2 beams to the right.

  • Passenger 4

The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. Simply do nothing and wait for the sawblades to kill the Passenger, then proceed normally through the section.

Trophies earned:


STEP 3: Kill all Passengers

Your last trophy will be to kill all Passengers. Play up until Level 9, kill the last Passenger to unlock the trophy and your Platinum. Congratulations! You survived the nightmare.

How to abandon all Passengers:

  • Passenger 1

During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Quickly shoot the locks in front of you to open the door and end the level – you need to abandon the Passenger before the cage fills with water and kills him.

  • Passenger 2

During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. There will be a series of 2 gates that switches the tracks, shoot both gates to go right both times – this way you abandon the Passenger.

  • Passenger 3

During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. You need to hit all 3 symbols on first rotation to proceed with the level and abandon the Passenger, If you fail to do so, the Passenger will die instead – restart checkpoint and try again.

  • Passenger 4

The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to abandon the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Remove to of the sawblades and quickly open the last boom gates to abandon the Passenger. If you’re to slow the final sawblade will kill him instead.

Trophies earned:


Trophy Guide

Final Nightmare
Collect all trophies

Earn all other trophies in The Dark Pictures Switchback VR to unlock the Platinum.

Mayden Voyage Survivor
Finish “Maiden Voyage”

Automatic story-related trophy, cannot be missed.

Into the Ship’s Heart Survivor
Finish ‘Into the Ship’s Heart’

Automatic story-related trophy, cannot be missed.

Abandon All Hope Survivor
Finish ‘Abandon All Hope’

Automatic story-related trophy, cannot be missed.

Burning Trials Survivor
Finish ‘Burning trials’

Automatic story-related trophy, cannot be missed.

Ancient Temple Survivor
Finish ‘Ancient temple’

Automatic story-related trophy, cannot be missed.

Into the Abyss Survivor
Finish ‘Into the Abyss’

Automatic story-related trophy, cannot be missed.

Enjoy your Stay Survivor
Finish ‘Enjoy your Stay’

Automatic story-related trophy, cannot be missed.

Panopticon Survivor
Finish ‘Panopticon’

Automatic story-related trophy, cannot be missed.

Welcome to Inferno Survivor
Finish ‘Welcome to Inferno’

Automatic story-related trophy, cannot be missed.

Frozen Hell Survivor
Finish ‘Frozen Hell’

Automatic story-related trophy, cannot be missed.

The Destroyer of Gargoyles
Destroy a marked gargoyle

See trophy Death to all Gargoyles.

Death to all Gargoyles
Destroy all marked gargoyles

There is a total of 12 marked gargoyles to destroy in Switchback VR. There’s one located in each of the 10 levels and two located in the credits. Shoot the gargoyles once to destroy them.

The gargoyles carry over between all playthroughs and replays, so don’t worry if you miss one during your first playthrough.

The Collector
Pick up all the weapons at least once

There is a total of 10 weapons to collect in the game.

Weapons:

  • Uzi
  • Grenade Launcher
  • Magnum
  • UV Light
  • Machine Gun
  • Flare Gun
  • Upgraded Pistol
  • Shotgun
  • Stun Gun
  • Belial’s Gun

The Grenade Launcher from Level 2 can be missed if you don’t pay attention. If you don’t have the trophy by the end of the game, check Level 2 first for the Grenade Launcher. All other weapons will most likely come naturally, they are quite hard to miss.

Gunslinger
Reach multiplier 10

You increase your score multiplier by hitting objects with a yellow marker on them. Destroying normal object and killing enemies prevents the multiplier from going down.

I recommend that you attempt this trophy on Level 7, 8 or 9. Each level has A LOT of destructibles. Level 7 is by far the easiest and can be done in about 5 minutes.

The Saviour
Save all the trapped passengers

There’s a total of 4 Passengers in the game. They are located in Level 2, 5, 7 and 9. No matter if ypu want to save, kill or abandon all Passengers, if you fail to achieve the desired outcome, quickly pause the game and restart last checkpoint.

How to save all Passengers:

  • Passenger 1

During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Shoot the switch on the longest pipe first, then the next two after a couple of seconds – you need to time the 3 pipes filling with water at the same time to stop the waterflow. The will light constant green when done correctly. Repeat for both machines.

  • Passenger 2

During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a rope in hand – shoot them while shining a light on them. DON’T shoot the figures holding torches. When you reach the next track, you want to go left. Dont shoot the gate arrow to change tracks before you have saved the Passenger. When you shoot the 2nd figure holding a rope, the Passenger will be freed.

  • Passenger 3

During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the 2 wooden beams to right (destroying these first are crucial), next you want to destroy the beams holding the caage itself – this will save the Passenger and prevent them from dying.

  • Passenger 4

The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to save the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Repeat 3 times to save the Passenger. The series of pipes get more and more complex, but just take your time and make sure to hit the correct ones.

The trophy unlocks after surviving and leaving the area.

The Monster
Kill all the passengers

There’s a total of 4 Passengers in the game. They are located in Level 2, 5, 7 and 9. No matter if ypu want to save, kill or abandon all Passengers, if you fail to achieve the desired outcome, quickly pause the game and restart last checkpoint.

How to kill all Passengers:

  • Passenger 1

During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Simply wait until the cage fills with water to kill the Passenger.

  • Passenger 2

During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a torch in hand – shoot them while shining a light on them. This will make them drop the torches and eventually kill the Passenger.

  • Passenger 3

During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the beams holding the cage to kill the Passenger. DON’T shoot the 2 beams to the right.

  • Passenger 4

The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. Simply do nothing and wait for the sawblades to kill the Passenger, then proceed normally through the section.

The trophy unlocks after surviving and leaving the area.

The Uncaring
Abandon all the passengers

There’s a total of 4 Passengers in the game. They are located in Level 2, 5, 7 and 9. No matter if ypu want to save, kill or abandon all Passengers, if you fail to achieve the desired outcome, quickly pause the game and restart last checkpoint.

How to abandon all Passengers:

  • Passenger 1

During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Quickly shoot the locks in front of you to open the door and end the level – you need to abandon the Passenger before the cage fills with water and kills him.

  • Passenger 2

During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. There will be a series of 2 gates that switches the tracks, shoot both gates to go right both times – this way you abandon the Passenger.

  • Passenger 3

During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. You need to hit all 3 symbols on first rotation to proceed with the level and abandon the Passenger, If you fail to do so, the Passenger will die instead – restart checkpoint and try again.

  • Passenger 4

The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to abandon the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Remove to of the sawblades and quickly open the last boom gates to abandon the Passenger. If you’re to slow the final sawblade will kill him instead.

The trophy unlocks after surviving and leaving the area.

God Mode
Finish the game without getting killed

I recommend that you play on “Story Mode” difficulty to make it a bit easier on yourself. Whenever you think you’re about to die, quit the game and continue. You can also backup your save by uploading it to the PS Cloud to make sure. Remember that you also have 3 full playthroughs to attempt this.

There are only a few sections where you can die quite easily, the game is quite easy by default.

  • Level 5 – near the Passenger in Level 5, there’s an enemy following you – quickly proceed through the area to avoid being killed by him.
  • Level 9 – there will be a bunch of traps which will instantly kill you if you hit the wrong fuse box. I highly recommend that you make a backup of your save before playing this level.
  • Level 10 – during the final showdown, there’ll be a counter going down – if it reaches 00:00 you will die. Backup your save before this section, especially if you only have 2 minutes (all passengers were abandoned/killed).

A Moment of Hope
Unlock the last message after the credits

During Level 10 you fight Belial a couple of times. During the final showdown you’ll have 2 minutes to defeat her + 15 seconds for each Passenger you might have saved – that means you’ll have between 2 and 3 minutes to defear her.

You need to defeat her before the time runs out to unlock the last message after the credits, also shoot at least 70% of the credits. DON’T skip the credts after the shooting sequence of the credits – it’s okay to speed up the credits, just don’t shoot “skip.” After the final set of the credits the last message will play and unlock the trophy.

Eternal Damnation
Unlock the last comment from Belial after the credits

During Level 10 you fight Belial a couple of times. During the final showdown you’ll have 2 minutes to defeat her + 15 seconds for each Passenger you might have saved – that means you’ll have between 2 and 3 minutes to defear her.

You need to let the time run out to unlock her last comment after the credits, also shoot at least 70% of the credits. DON’T skip the credits after the shooting sequence of the credits – it’s okay to speed up the credits, just don’t shoot “skip.” After the final set of the credits the last comment will play and unlock the trophy.


Star Wars: Tales from the Galaxy’s Edge [Enhanced Edition] Trophy Guide & Roadmap

Star Wars: Tales from the Galaxy’s Edge [Enhanced Edition] Trophy Guide

Roadmap

  • Estimated trophy difficulty: 3/10
  • Approximate amount of time to platinum: 7-9 Hours
  • Offline Trophies: 24 (1trophy, 7trophy, 6trophy, 10trophy)
  • Online Trophies: 0
  • Hardest Trophiestrophy Stay on Target
  • Number of missable trophies: 0 (Nothing is really missable, you can revisit all areas)
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Minimum Playthroughs: 1 + Replay a single mission
  • PS4/PS5 Crossbuy: No – PS5 Exclusive
  • Free-Roam / Chapter Select after Story?: Yes – you can replay Tales and revisit areas after completing the main story.
  • Release Date: February 22, 2023

STEP 1: Complete the Main Story, Collect all Journal Entries, Droids and some Secondary Tasks

First you want to complete the whole game including the 4 Tales. You need to complete a Secondary Task to unlock the 1st Tale, which also lead the 2nd Tale. Everything is included in the following guide:

Star Wars: Tales from the Galaxy’s Edge (Enhanced Edition) – All Journal Entries, Droids and Challenges.

Follow the video for each area to unlock all the Journal Entries along with the Tasks that unlock trophies or take you further in the story. Note that most 149 Journal Entries are unlocked automatically by playing the game.

The Collectibles Drois are tied to 2 Journal Entries, but they are included in the guide above because they give you a lot of extra Credits. You need a bunch of Credits to unlock all Upgrades which are tied to the “Gear” Journal Entries.

Besides the Collectibles mentioned above, you want to keep an eye on the three trophies listed below. This way you won’t need to replay the Tales after completing them.

Semi-missable Tale Trophies:

The final thing you want to keep an eye on are the Blaster Challenges. Vary your weapon of choice throughout the game to avoid as much Kill Farming as possbile during Step 2 of the Roadmap.

Trophies Earned:

STEP 2: Repulsor Darts, Final Journal Entries & Blaster Challenges Clean-up

Now is the time for the “hardest” trophy in the game – Beating a score of 4950 in Repulsor Darts. See for an easy method on how to cheese a Bullseye each shot.

Your final Journal Entries will be tied to Gear (if you followed the 100% guide here). If you still need Credits, complete the Blaster Challenges first as the yield a lot of Credits which will be more than enough for the last items.

Trophies Earned:



Trophy Guide

A Tale Worth Telling
Earn all trophies in Star Wars: Tales from the Galaxy’s Edge.

Earn all other trophies in Star Wars: Tales from the Galaxy’s Edge [Enhanced Edition] to unlock the Platinum.

Get to the Blaster!
Find the hidden blaster in the storage room.

Automatic story-related trophy, cannot be missed. Unlocked during the Prologue.

Abandon Ship
The ship is going down! Find the escape pod for a hasty exit!

Automatic story-related trophy, cannot be missed. Unlocked upon completing the Prologue.

Showdown at Hissiq Springs
Eliminate the pirates and find Threepio.

Automatic story-related trophy, cannot be missed. Unlocked upon completing the Hissiq Springs area.

Save Artoo!
Navigate Dead Root Refuge, find the entrance to Splintered Spire, and help C-3PO rescue R2-D2.

Automatic story-related trophy, cannot be missed. Unlocked upon defeating the boss ans saving R2-D2 in the Splintered Spire area.

Return to the Cantina
You successfuly scanned the cypher. Meet Dok at the Cantina.

Automatic story-related trophy, cannot be missed. Unlocked upon completing the Cavern of the Moons area.

Enemy of the Baron
Attsmun droids are flooding the area. Escape the caverns!

Automatic story-related trophy, cannot be missed. Unlocked in Cavern of the Moons area.

Artifact Extraction
Escape with the artifact and bring it to Dok-Ondar at the Cantina.

Automatic story-related trophy, cannot be missed. Unlocked upon completing the the Lost Jedi Ruins area.

Get to the Katooni
Your friends are coming to pick you up. Get to the ship!

Automatic story-related trophy, cannot be missed. Unlocked near the end of Tale 4: Fury of the First Order

Last Call
Bask in the glory of a hard fought victory.

Automatic story-related trophy, cannot be missed. Unlocked in Tale 4: Fury of the First Order.

Temple of Darkness
Cleanse the Jedi temple.

Automatic story-related trophy, cannot be missed. Unlocked upon completing Tale 1: Temple of Darkness.

The Bounty of Boggs Triff.
Complete the Bounty of Boggs Triff.

Automatic story-related trophy, cannot be missed. Unlocked upon completing Tale 3: The Bounty of Boggs Triff.

The Sacred Garden
Instruct your new Padawan in the ways of the Force.

Automatic story-related trophy, cannot be missed. Unlocked upon completing Tale 2: The Sacred Garden.

Pieces of the Pilot
Locate J-4X’s missing parts and repair him.

After saving R2-D2, you return to the Mubo’s Workshop – this unlocks the extra mission “Headache.”

Travel to Hissiq Springs to find the head of J-4X, return to the Workshop and place the head on the body, zap it with the All-Kit Tool to power him up and unlock the next mission – Pieces of the Pilot.

Follow the video for the locations of the 4 missing limbs. Return them to the Workshop and zap all the joints to complete the mission and unlock the trophy.

Note that you can’t find J-4X’s arms and legs, before you have returned the head and unlocked the “Pieces of the Pilot” mission.

Dok Delivery
Deliver a personal artifact you discovered to Dok-Ondor.

This trophy is tied to a single Journal Entry. You need to pick up an item in Cavern of the Moons and bring back to the Cantina. It’s a part of the following guide –

Star Wars: Tales from the Galaxy’s Edge (Enhanced Edition) – All Journal Entries, Droids and Challenges

Dear Diary I
Unlock 50 journal entries.

See trophy Dear Diary III.

Dear Diary II
Unlock 100 journal entries.

See trophy Dear Diary III.

Dear Diary III
Unlock all the journal entries.

There is a total of 149 Journal Entries to find/unlock. Follow the guide below for all locations –

Star Wars: Tales from the Galaxy’s Edge (Enhanced Edition) – All Journal Entries, Droids and Challenges

Darkness In Us All
Defeat 75 corrupted Demlins.

This trophy is obtainable in the 1st Tale: Temple of Darkness. Unlock the Tale by completing “Seezelsak’s Snacks.”

You need to complete the Challenge “Darkness In Us All” by defeating 25 enemies with melee attacks, 25 with lightsaber throws and 25 using the force. Near the end of the Tale, you need to place your lightsaber but ignore that option and keep defeating enemies. This will eventually fail the Tale, but when the game puts you back at the start of the fight, you’ll still have all your Challenge progress.

Pause the game to see how many kills you got with the lightsaber and force abilities.

Follow the 100% Guide for Batuu Wilds for a visual aid on where to find the ingredients for “Seezelsak’s Snacks.”

Target Practice
Eliminate 100 Henchmen in the Bounty of Boggs Triff.

Automatic story-related trophy, cannot be missed. This trophy is earned in Tale 3: The Bounty of Boggs Triff. You unlock this Tale near the end of the game – Seezelsak will place a “Bar Tap” on the bar counter. Scan it to unlock a Journal Entry and the Tale.

There is way more than 100 henchmen present during this Tale, so don’t worry about it.

Investigation Mode
Scan all the items of interest in the Bounty of Boggs Triff.

There is a total of 40 items to scan during Tale 3: The Bounty of Boggs Triff. Beware that you need to replay the whole Tale if you miss a scan – some of them are quite tricky to locate because you need to defeat all enemies and backtrack in some instances.

Stay on Target
Achieve a score above 4950 in Repulsor Darts.

This video will show you the best method to beating the high score in Repulsor Darts. Luckily there is a cheesing method to complete it easier than doing it legit.

  1. Stand close to the dart board
  2. Aim for the blue spinning target with your left hand
  3. Hold your right hand behind you ready to teleport back into the circle (or else the points wont count)
  4. Release the dart at the same time that you teleport.
  5. Repeat

You need hit the blue target (or bullseye) at least once to get another 3 darts. You need at least 100 points to keep getting more darts after each round of 3 shots.

The blue target is worth a total of 200 points and the Bullseye is worth 100.

Push Through
Complete all training challenges in the Sacred Garden.

You can obtain this trophy during the 2nd Tale: The Sacred Garden. Complete 6 Challenges at each of the 3 sites (for a total of 18 Challenges) to unlock the trophy. Make sure that you complete all Challenges before you put your lightsaber at the pedistal at the center of the area.

You can replay this Tale from the Pause Menu like every other.

Gunslinger
Complete all blaster challenges.

Follow this video for the best locations to find the different weapons and where to farm kills. It can be a bit annoying to locate the different weapons after game completion – you just need where to look.

If you used a lot of different weapons throughout the game and keept an eye on the Challenges, this can be done in about 1-2 hours.

No matter how you’ve played the game, you need to farm 100 kills with two different First Order weapons. They were only present during Tale 4: Fury of the First Order. Luckily they spawn in the Cantina after completing the game. Pick up the F-110 machine gun and F-11ABA shotgun and store them. Travel back and forth to make the weapons respawn. You can store up to 4 weapons if you have purchased the Shoulder Holsters in Mubo’s Workshop.

Another annoying point these Challenges can be the pistols – they run out of shots pretty quick. Buy the Charging Holsters in Mubo’s Workshop to charge the Pistols when they are holstered on your hip (only work with pistols). Then you only need to find them once each.

Farm all kills in Hissiq Springs – there are a lot of Acid-Spitter spawn throughout.

The Bullseye Challenge are probably not needed for the trophy, but it’s included in the video guide.


Horizon Call of the Mountain Trophy Guide & Roadmap

horizon call of the mountain trophy guide

Introduction

Welcome to my Horizon Call of the Mountain Trophy Guide & Roadmap and the wonderful world of PSVR 2.

This game will without a doubt, shock and awe you in every way. Prepare for the world’s best VR climbing simulator and neck workout. This might be a quick and mostly pain-free Platinum, but I highly recommend that you keep your play sessions between 30 to 60 minutes. You look up most of the time and reach out for different cliffs and handholds 70% of the time, which can really sprain your neck during longer sessions.

Play with care and your health in mind.

Horizon Call of the Mountain is a action-adventure video game developed by Guerrilla Games and Firesprite. As a spin-off of the Horizon series, the game was released by publisher Sony Interactive Entertainment in February 2023 as a launch title for the PlayStation VR2 virtual reality headset.


The game is played from a first-person perspective. Described as “a master at climbing and archery”, Ryas, the game’s protagonist, is equipped with a hunter bow which can be used to defeat various robotic creatures in the game. While the game is largely linear, there are multiple paths for players to explore and approach their objectives. As the player progresses in the game, they will unlock additional tools and gears, allowing players to be more efficient in both exploration and combat. In addition to the main story, the game also features a scenic mode named “River Ride”, a guided tour of the game’s landscape.

The game’s story follows Ryas, a former Shadow Carja rebel who is sentenced to atone for his crimes by joining an expedition sent to investigate a new threat to the Sundom. During his journey, Ryas will meet numerous new and returning characters, including franchise protagonist Aloy.


Roadmap

  • Estimated trophy difficulty: 4/10
  • Approximate amount of time to platinum: 7-9 Hours
  • Offline Trophies: 36 (1trophy, 4trophy, 11trophy, 20trophy)
  • Online Trophies: 0
  • Hardest Trophiestrophy Top of the Class
  • Number of missable trophies: 19 (You will get most trophies naturally, just follow the roadmap for specifics)
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No
  • Minimum Playthroughs: 1 + Replay a single mission
  • PS4/PS5 Crossbuy: No – PS5 Exclusive
  • Free-Roam / Chapter Select after Story?: Yes – you can replay missions after completing the main story.
  • Release Date: February 22, 2023

STEP 1: Complete the Main Story, Collect most Collectibles & Earn All Missable Trophies (6-8 Hours)

Complete all 12 missions in the game while following the 100% Collectible Guide + make sure that you get the mission specific trophies listed below. Most of the missable trophies involves Collectibles, Gear or completing a certain action. Most of the missable trophies can be completed later during replay if neccessary, and it will only take a couple of minutes because of the missions length.

Mission Specific Trophies:

Besides the listed trophies, play the game and enjoy it, most trophies will come naturally – for example damaging a machine with a Blaze Barrel or Ballista, crafting an Elemental Arrow, etc.

The only reason that you collect most Colelctibles and not all are because of Mission 2: Pilgrim’s Trail. Near the beginning of the mission there’s a split path – both of those paths lead to different Collectibles. During step 2 of the Roadmap, you need to replay the mission to pick the opposite path and collect the last Collectibles.

Trophies Earned:

STEP 2: Replay Pilgrim’s Trail for Collectibles and Complete the two Challenges + Machine Safari

You should only need 2 Collectibles (Lore) and 5 Warning Beacons by now. The 5 Beacons and 1 Collectible (Lore) are located down the right path in Mission 2: Pilgrim’s Trail, and the last Collectible (Lore) is located in Dawn’s Grasp (Hub area).

After your replay, go to the Challenge Hub in Dawn’s Grasp, collect the last piece of Lore and beat the highscore on both the Archery Range and Assault Course.

Finally, go on a Machine Safari for yout last trophy (can be accessed from the Collectible Room in Dawn¨s Grasp or from the main menu).

Trophies Earned:


Trophy Guide

Answered the Call
Earned all Trophies in Horizon Call of the Mountain

Earn all other trophies in Horizon Call of the Mountain to unlock the Platinum.

Defeated a Thunderjaw
Defeated the Thunderjaw at the top of Talonreach

Automatic story-related trophy, cannot be missed.

Unlocked in Mission 5: Talonreach Ascent.

Defeated a Stormbird
Defeated the Stormbird at the top of Devil’s Anger

Automatic story-related trophy, cannot be missed.

Unlocked in Mission 9: Devil’s Anger Ascent.

Defeated a Fireclaw
Defeated the Fireclaw in Day’s End

Automatic story-related trophy, cannot be missed.

Unlocked in Mission 12: Day’s End.

Defeated a Bellowback
Defeated a Bellowback

Automatic story-related trophy, cannot be missed.

Unlocked in Mission 6: Mother’s Tears.

Defeated a Shellwalker
Defeated a Shellwalker

Automatic story-related trophy, cannot be missed.

Unlocked in Mission 7: Elder’s Calling.

Defeated a Scrapper Pack
Defeated a Scrapper Pack

Automatic story-related trophy, cannot be missed.

Unlocked in Mission 3: Upper Slopes of Brightdawn.

Defeated a Glinthawk Flight
Defeated a Glinthawk Flight

Automatic story-related trophy, cannot be missed.

Unlocked in Mission 2: Pilgrim’s Trail at the earliest.

Defeated a Grazer
Defeated a Grazer

Right after you get your bow in Brightdawn (1st mission), look down to your right to locate some Grazers. Defeat one of them to unlock the trophy. You can restart the last checkpoint if you miss your shots and they get away.

A Rock to the Head
Climbed Brightdawn to the view of Dawn’s Grasp

Automatic story-related trophy, cannot be missed.

Unlocked by completing Mission 1: Brightdawn.

The Sunspear
Completed the Pilgrims’ Trail to the top of the Sunspear

Automatic story-related trophy, cannot be missed.

Unlocked by completing Mission 4: The Sunspear.

A New Threat
Discovered the Powerful Machine Lure at the top of Talonreach

Automatic story-related trophy, cannot be missed.

Unlocked by completing Mission 5: Talonreach Ascent.

The Metal Devil
Repaired the Transmitter Box to Ascend to the Metal Devil on Devil’s Anger

Automatic story-related trophy, cannot be missed.

Unlocked by completing Mission 8: Talonreach Tower.

Asera’s Fall
Stopped Asera from reaching Meridian on her Tallneck

.Automatic story-related trophy, cannot be missed.

Unlocked by completing Mission 10: Devil’s Anger.

Crafted Pickaxes
Crafted your Pickaxes

Automatic story-related trophy, cannot be missed.

Fully Equipped
Crafted and Collected all of the Tools

Automatic story-related trophy, cannot be missed. You craft all 4 Tools as part of the story.

Mastered the Elements
Crafted Elemental Ammo

Automatic story-related trophy, cannot be missed. The game will put you through a tutorial as soon as you pick up some crafting materials.

Fully Armed
Collected all of the Weapon and Ammo types

You collect the Bow and Blast Sling as part of the story. Then there’s 3 Bomb types and 5 Arrow Types. They should unlock naturally when you loot different areas. The ammo types for the Bow are unlocked when you collect the crafting materials.For the blast Sling you just need to collect one of each bomb type.

Ammo types for the Bow:

  • Normal Arrows
  • Fire Arrows
  • Shock Arrows
  • Tearblast Arrows
  • Precision Arrows

Ammo types for the Blast Sling:

  • Stones
  • Fire Bomb
  • Freeze Bomb

The trophy can unlock near the start of Devil’s Anger Ascent. Throughout the mission you’ll find arrowheads for the Precision Arrow which is most likely your final Ammo type.

Warning Beacon
Shot a Warning Beacon

See trophy Full Alert.

Alerted
Shot all of the Warning Beacons in a Mission

See trophy Full Alert.

Full Alert
Shot all Warning Beacons in Horizon Call of the Mountain

> Horizon Call of the Mountain All Warning Beacons, Collectibles, Cairns & Legendary Climbs

Master Climber
Completed a Legendary Climbs

See trophy Legendary Climber.

Legendary Climber
Completed all Legendary Climbs

> Horizon Call of the Mountain All Warning Beacons, Collectibles, Cairns & Legendary Climbs

Collector
Found a Lore Collectibles in Horizon Call of the Mountain

See trophy Scholar.

Scholar
Found all Lore Collectibles in Horizon Call of the Mountain

> Horizon Call of the Mountain All Collectibles (Lore) or

> Horizon Call of the Mountain All Warning Beacons, Collectibles, Cairns & Legendary Climbs

Cairn Builder
Constructed a Cairn

See trophy Master Cairn Builder.

Master Cairn Builder
Constructed all of the Cairns in Horizon Call of the Mountain

> Horizon Call of the Mountain All Warning Beacons, Collectibles, Cairns & Legendary Climbs

In Your Element
Triggered an Elemental Explosion by Destroying a Machine’s Canister

This will most likely unlock by just playing the game. The best way to take down enemies are by hitting their weakpoints, which often triggers different Elemental Explosions. The blast don’t need to defeat the enemy, simply triggering the blast is enough.

Lights Out
Shoot a Watcher in the eye before it spots you

There are two missions that contain stealth sections – Pilgrim’s Trail and Mother’s Tears. I recommend that you do it on Mother’s Tears since it’s a bit easier. Physically crouch don’t in the tall grass to avoiud getting spotted. Move in close for an easier shot.

Restart checkpoint if you get spotted or miss, or replay one of the missions after completing the main story if you miss the trophy completely.

Heavy Hitter
Used the Ballista or Blaze Barrels to Damage a Machine

This will most likely come naturally. When you fight Bellowbacks and Thunderjaws throughout the game, the combat arenas will contain Blaze Barrels (and in Talonreach Ascent – a Ballista). Shoot the barrels when a machine is close to them to trigger the trophy. There’s at least 4 sections in the game where you can earn this trophy.

Carja in Shadow
Got through a Watcher Stealth Area Undetected

There are two missions that contain stealth sections – Pilgrim’s Trail and Mother’s Tears. I recommend that you do it on Mother’s Tears since it’s a bit easier. You have to complete a stealth section without the Watcher’s eyes turning red – it can be a bit buggy, but in a good way. I got the trophy even though I got spotted in the end of a stealth section.

Restart checkpoint if you get spotted just to be sure, or replay one of the missions after completing the main story if you miss the trophy completely.

Disc Shot!
Shot a Thunderjaw Disc out of the Air

This trophy can only be obtained in two missions – Talonreach Ascent and Devil’s Anger. Shoot out one of the Thunderjaw Discs out of the air to unlock the trophy. The Discs can be recognized as the flying objects aiming at you with a colored laser.

If you miss the trophy on your first playthrough, replay one of the missions after completing the story.

Clean Run
Completed a Mission without Dying

This will most likely be one of your first trophies. The 1st mission Brightdawn is the easiest and shortest mission in the whole game. Complete the mission without falling down a cliff and survive the one and only enemy encounter.

You can replay the mission (or any other mission) after completing the main story.

Top of the Class
Achieved the highest score at the Dawn’s Grasp Assault Course

Access the Challenge Hub from the main menu or from the tower in Dawn’s Grasp.

This is bý far the hardest trophy in the game. You have to be super fast and fly up most grips and ropes – swing your hands down while releasing the trigger to gain momentum and extra height.

Remember to change you Grip Reaching distance to 2.0x in the accessibility menu. You can also play around with the different controls. Teleporting and selecting Tools in different ways will save you some seconds.

On Target
Achieved the highest score at the Dawn’s Grasp Archery Range

Access the Challenge Hub from the main menu or from the tower in Dawn’s Grasp.

The key to beating the highscore is obviously speed but also hitting every yellow target – it’s located far back and center in front of the waterfall. If you miss to many shots or you’re to slow, turn around and pull the handle back and forth to reset the challenge.

Machine Safari
Embarked on a Machine Safari

You can access the Machine Safari in two ways:

  1. Select “Machine Safari” from the main menu
  2. Pick up the Toy Boat in the Collectible Room at Dawn’s Grasp (Hub area)

The trophy unlocks as soon as the Machine Safari starts.


Dead Space Remake Guide

Dead Space Remake Trophy Guide & Roadmap


Roadmap

  • Estimated trophy difficulty: 6/10
  • Approximate amount of time to platinum:  19-25 Hours
  • Offline Trophies: 48 (1trophy, 2trophy, 10trophy, 35trophy)
  • Online Trophies: 0
  • Hardest Trophiestrophy Untouchable
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: Yes, you need to complete the game on Impossible Difficulty
  • Minimum Playthroughs: 2
  • PS4/PS5 Crossbuy: Yes
  • Free-Roam / Chapter Select after Story?: 
  • Release Date: January 27, 2023

STEP 1: Complete the Game on any Difficulty using only the Plasma Cutter + All Collectibles + 3 Side Missions (7-9 Hours)

I recommend that you complete the game on “Story” or “Easy” difficulty using only the Plasma Cutter on your first playthrough. On lower difficulties you can save up more Credits, you can sell Med Packs and excess ammo. This can potentially save some time later on.

Completing the game using only the Plasma Cutter is quite easy, so don’t worry to much about the difficulty, no matter which you choose.

Besides the above, I recommend following this guide – Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

You need to collect all Collectibles and complete the 3 Side Missions. Then you can skip them on your New Game Plus playthrough (beside Nodes which are used for all upgrades). The 3 Side Missions can be completed up until the point-of-no-return in Chapter 11. Be sure to have completed the Side Missions by then. The Missions are included in the linked guide above with minimal back-tracking. Also keep and eye out for the 3 chapter-specific trophies listed below.

Side Mission overview:

  • Mission 1: Scientific Methods (trophy Whole Again) – Can be started in Chapter 2, and completed as early as Chapter 10.
  • Mission 2: Premeditated Practices (trophy Final Regeneration) – Can be started in Chapter 6, and completed as early as Chapter 7.
  • Mission 3: You Are Not Authorized (trophy Full Clearence) – Can be started in Chapter 2, and completed as early as Chapter 10.

Chapter-specific trophies overview:

Trophies earned during this step:

STEP 2: Complete New Game Plus and earn the Secret Alternate Ending + Fully Upgrade Everything + 30 Kills with every Weapon (6-8 Hours)

Complete the game again using your save from your first playthough. Start New Game Plus from the main menu. This time you need to collect all the Nodes again, and purchase enough Nodes to upgrade all weapons and the suit.

There’s a new Collectible that spawns in New Game Plus – the 12 Marker Fragments. You need to collect all 12 and place them at a specifc spot in Crew Quarters, this will unlock the Secret Alternate Ending (trophy Reunion). Be sure that you place the 12 Markers as soon as you collect the last one in Chapter 11.

For more info, refer to the specific trophy or the Collectible Guide – Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

Trophies earned during this step:


STEP 3: Complete the game on Impossible (6-8 Hours)

The Impossible difficulty as not nearly as difficult as the original game. The only issue is that you difficulty reverts to “Hard” if you die, making this a kind of permadeath mode.

There are multiple workarounds to this trophy. The first option is to upload your save to the PS+ cloud – that way you can download your uploaded save if you die.

Another option is to quickly pause the game if you happen to die (watch a death animation or red screen), quit to main menu and hit continue. That way the game won’t have time to register the death and you’ll be able to continue on Impossible.


Trophy Guide

Concordance Officer
Collect all Trophies.

Collect all other trophies to unlock the Platinum.

Welcome Aboard
Complete Chapter 1 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Lab Rat
Complete Chapter 2 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

All Systems Go
Complete Chapter 3 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Cannon Fodder
Complete Chapter 4 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

True Believer
Complete Chapter 5 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Greenhouse Effect
Complete Chapter 6 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

S.O.S.
Complete Chapter 7 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Strange Transmissions
Complete Chapter 8 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Wreckage
Complete Chapter 9 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Keeper of the Faith
Complete Chapter 10 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Betrayed
Complete Chapter 11 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Exodus
Complete Chapter 12 on any difficulty setting.

Automatic story-related trophy, cannot be missed.

Final Regeneration
Discover the Hunter’s origins.

This trophy is a part of the following guide – Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

Whole Again
Pursue Nicole’s investigation.

This trophy is a part of the following guide – Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

Set A Benchmark
Complete the game on Medium difficulty or above.

Difficult-related trophies stack. You can complete the game on “easy” or “story” for your first two playthroughs if you want. This trophy will unlock when you complete the game on “Impossible.”

Untouchable
Complete the game in Impossible Mode.

This trophy has been changed from the original Dead Space. This time the difficulty setting is “hard,” and the only catch is that dying reverts your save to a lower difficulty – meaning you have to beat “Impossible” difficulty without dying.

There are multiple workarounds to this trophy. The first option is to upload your save to the PS+ cloud – that way you can download your uploaded save if you die.

Another option is to quickly pause the game if you happen to die (watch a death animation or red screen), quit to main menu and hit continue. That way the game won’t have time to register the death and you’ll be able to continue on Impossible.

Trusted Contractor
Complete New Game Plus on any difficulty mode.

You unlock New Game Plus after completing the game. Simply complete the game again to unlock the trophy. The only difference in NG+ is the appearence of a new Collectible (Marker Fragments) along with the option to unlock the Secret Alternate Ending.

You can only choose the difficulty you previously completed the game on, which means you can’t choose Impossible difficulty in NG+ to make it easier.

Full Arsenal
Own every weapon in the game.

There is a total of 7 actual weapons in the game, along with Stasis and Kinesis Module. The Plasma Cutter and to Modules are story-related. The rest are missable until the point-of-no-return. Refer to Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.] for their locations.

List of weapons:

  • Plasma Cutter – Chapter 1
  • Stasis Module – Chapter 1
  • Kinesis Module – Chapter 2
  • Pulse Rifle – Chapter 2
  • Ripper – Chapter 3
  • Flamethrower – Chapter 3
  • Contact Beam – Chapter 4
  • Line Gun – Chapter 5
  • Force Gun – Chapter 6

Built To Order
Install every weapon upgrade.

There is a total of 21 Weapon Upgrades in the game – 3 for each weapon.

Refer to Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.] for the locations of all weapon upgrades. Some upgrades need to be purchased from the shop.

Note: The trophy unlocks when you visit the Bench and look on every weapon branch, after finding and purchasing every upgrade at the shop.

Autofire
Kill 30 enemies with the Pulse Rifle.

Simply kill 30 enemies with the Pulse Rifle. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.

Live with the Hot Ones
Kill 30 enemies with the Flamethrower.

Simply kill 30 enemies with the Flamethrower. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.

A Cut Above
Kill 30 enemies with the Ripper.

Simply kill 30 enemies with the Ripper. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.

Pusher
Kill 30 enemies with the Force Gun.

Simply kill 30 enemies with the Force Gun. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.

Eviscerator
Kill 30 enemies with the Line Gun.

Simply kill 30 enemies with the Line Gun. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.

Full Contact
Kill 30 enemies with the Contact Beam.

Simply kill 30 enemies with the Pulse Contact Beam. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.

One Gun
Beat the game using only the Plasma Cutter.

This trophy is actually quite easy – the Plasma Cutter is easily the best weapon in the game. You’ll collect all upgrades on your first playthrough which is also your “Plasma Cutter only run” – put every Node into your Plasma Cutter branch and Suit branch.

Play on “Story” difficulty if you want to breeze through the game. But even on “Normal” it won’t be much of a challenge, but a more balanced challenge for any player.

Late in the story you can find the last Plasma Cutter upgrade which powers up your melee. This is very over-powered, even for Impossible difficulty. It can give you a bit more of an edge if your struggling.

Pack Rat
Place 25 items in Storage.

Simply visit any shop and put a total of 25 items into storage. This will come naturally over the course of the game.

Story Teller
Collect 75 Logs.

See trophy Legend Teller.

Legend Teller
Collect 150 Logs.

There is a total of 188 Logs in the game. Most Logs will unlock while following the main story. Story-related Logs counts towards your trophy progress. Realistically you only need to collect around 40-50 Logs.

Refer to Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

Merchant
Collect all Schematics.

There is a total of 13 Schematics in the game, but the trophy unlocks after collecting 12 of them. The reason behind it is because a Schematic in Chapter 9 is missable. You can’t return to the area after completing that specifc Chapter.

Refer to Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.] for all Schematic locations.

Marksman
Dismember 50 Limbs.

See trophy Surgeon

Surgeon
Dismember 500 Limbs.

The best ways to eliminate enemies is by dismembering limbs. That is one of the core mechanics in Dead Space. This will come naturally on your first playthrough.

Wishbone
Rip off a dangling limb using Kinesis.

This trophy sounds easy, but it’s not – it can prove quite frustrating. Whenever you shot a Necromorph, their limbs will take damage and start to deteriorate.When the limb is dangling, you need to use Kenesis to pull it off. The issue is that the limb falls off by itself quite fast.

Spam Stasis and focus on damaging a specifc shoulder joint with the Pulse Rifle. As soon as the limb starts to dangle, activate Kinesis and pull it off (Aim high with Kinesis, or else you pull of the bladed bone at the end of the Necromorphs hand).

Raise The Stakes
Pin an enemy.

This will most likely come naturally. There are two ways to pin enemies. First option is to pick up spike looking items around the ship with Kinesis and shoot them at the Necromrophs. The spikes have a white glow to them.

The other and far better option is to shoot of a necromorph arm/hand, use Kinesis on the bladed bone and shoot it back at them. The Necromorph needs to be pinned to a wall for the trophy to unlock.

Freeze
Use Stasis on 50 enemies.

This will unlock naturally on your first playthrough.

Backbreaker
Kill 10 enemies with a stomp attack.

This will most likely unlock naturally on your first playthrough.

Maxed Out
Fully upgrade all weapons and equipment.

You need to fully upgrade all 7 weapons along with the suit. Before that’s even possible, you need to collect/purchase all 21 Weapon Upgrades and purchase the Level 6 Suit.

It takes a total of 189 Nodes to fully upgrade everything. 59 Nodes can be picked up (found around the map and dropped from Brutes), then you get 10 Nodes for completing the game, and the last option to acquire Nodes is to purchase them at the shop for 10,000 Credits each.

That means that you can get at least 90 nodes on your forst playthrough (without purchasing any Nodes), then you can recollect the 59 Nodes in NG+. That leaves the last 42 Nodes to be purchased at the shop for a toal of 420,000 Credits. If you conserve ammo and sell everything else, you’ll have way more than enough Credits by the end of your NG+ playthrough.

There’s Always Peng!
Find the Peng Treasure.

The Peng Treasure have moved location since the original Dead Space. You find the Treasure near the start of Chapter 11.

As soon as you go down an elevator (your objective is to transport the Marker), turn around and move the objects with Kenesis to reveal som lockers. The Peng Treasure is located in the locker to the left.

Front Toward Enemy
Survive the Shooting Gallery.

(MISSABLE)

This trophy is only achievable in Chapter 9: Dead on Arrival. After fixing the elevator, you’ll pass the Shooting Gallery.Activate the Shooting Gallery and defeat all enemies present to unlock the trophy. Remember to pick up the Node and other resources from the lockers (they unlock after you defeat the enemies.

This trophy is also a part of the following guide – Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

Z-Baller
Complete Level 6 in Zero-G Basketball.

This trophy is only achievable in Chapter 10: End of Days. You need a total of 220 Points to reach level 6. It can take a couple of tries, but focusing on the glowing goals and only missing one or two shots will ensure that you get the trophy – the glowing goals grant double points.

This trophy is also a part of the following guide – Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

Full Clearance
Create the Master Security Override.

This trophy is also a part of the following guide – Dead Space All Collectible Locations [Logs, Upgrades, Marker Fragments, Nodes etc.]

Brute Force
Kill a Brute.

Automatic story-related trophy, cannot be missed. This trophy unlocks when you defeat the first Brute in Chapter 4.

Exterminator
Kill the Leviathan.

Automatic story-related trophy, cannot be missed. This trophy unlocks when you defeat the Leviathan in Chapter 6.

Get Off My Ship!
Kill the Leviathan Remnant.

Automatic story-related trophy, cannot be missed. This trophy unlocks when you defeat the Leviathan Remnant in Chapter 8.

Mindless Prey
Kill the Hive Mind.

Automatic story-related trophy, cannot be missed. This trophy unlocks when you defeat the final boss, the hive Mind, in Chapter 12.

Marked
Pick up a Marker fragment for the first time.

See trophy Reunion.

Reunion
See the alternative ending on any difficulty mode.

The Secret Alternate Ending are only obtainable in New Game Plus. You need to collect all 12 Marker Fragments and place them in the Crew Quarters to unlock the secret ending.

All of this needs to be done before you leave the USG Ishimura in Chapter 11.


One piece odyssey 100% guide. Trophy guide. All collectibles. One piece trophy guide. One piece Odyssey all 99 yaya cubes, one piece odyssey 100%

One Piece Odyssey Trophy Guide & Roadmap

One Piece Odyssey Trophy Guide

Roadmap

  • Estimated trophy difficulty: 3/10
  • Approximate amount of time to platinum: 30-40 Hours
  • Offline Trophies: 51 (1trophy, 2trophy, 9trophy, 39trophy)
  • Online Trophies: 0
  • Hardest Trophiestrophy Challenge Enemy Conqueror
  • Number of missable trophies: 0
  • Glitched trophies: 0
  • Does difficulty affect trophies?: No – there are no difficulty settings
  • Minimum Playthroughs: 1
  • PS4/PS5 Crossbuy: Yes
  • Free-Roam / Chapter Select after Story?: Yes – you can revisit every area after completing the main story.
  • Release Date: January 13, 2023

STEP 1: Complete the Main Story

Complete the Main Story and enjoy the game. If you want, collect some of the Cube Fragments for each character (used to upgrade abilities) and some (or all) 99 Yaya Cubes. Keep an eye on the 2 Collectible Guides below if you want to save some time during the later steps. If not, you’ll revisit all locations more than you have to while going for 100%. There will be plenty of backtracking and revisiting old locations as part of the Main Story and Side Stories.

I recommend that you run around as Sanji, Nami and Robin when you’re exploring. You need to find 20 Robin Items, 25 Sanji Items and 25 Nami Items. But don’t worry there are way more than 20 and 25 hidden in the game, they can just be hard to find. If you play as the characters above, you can spot the Items from a distance. Whenever you are close to one of the Items, that specific character will call it out, somehing like “Oh!… My money!” – then switch to the specific character and pick up the Item. You unlock the last ability tied to these trophies in Chapter 4 – Robin’s Appraisal ability.

IMPORTANT: Don’t craft to many Recipes with Sanji and Trick Balls with Usopp. You need to craft one of each Recipe of food and Trick Ball for 2 different trophies. Many of the ingredients are sadly random spawns. Make a list of which Recipes you’ve already made, there’s no in-game counter or way identify which you still need to make. These can potentially be your last 2 trophies.

Trophies earned during this step:


STEP 2: Complete All Side Stories and Collect All Collectibles

Now is the time for the huge clean-up, completing what you have left of side activities. That Includes:

  • 71 Side Stories
  • 14 Memory Links
  • 30 Bounties
  • 22 Locked Chests
  • 25 Sanji Items
  • 25 Nami Items
  • 20 Robin Items
  • 10 Bridges (Franky)
  • 27 Recipes
  • 18 Trick Balls
  • 296 Character Cube Fragments
  • 99 Yaya Cubes

Focus on completing all Side Stories and Memory Links first, while collect all 99 Yaya Cubes, Locked Chests and the last Cube Fragments you may or may not need along the way. Refer to the following guides:

Besides that, collect the character specific Items when you run back and forward betweeen locations. You may already have unlocked multiple of the trophies listed below during Step 1. Hopefully you’ll have enough ingredients by now to make the last Recipes and Trick Balls.

Trophies earned during this step:


STEP 3: Defeat All Powerful Enemies and Farm to LVL 70

When you complete Side Story #71: Challenge Cube, you unlock all 11 Powerful Enemies (Yellow Cubes). These cubes contain different Boss Fights from the Main Story. You have to defeat each Boss twice for the trophy Challenge Enemy Conqueror trophy. Equip your best accessories and fuse as many effects as you like. Note that if you fuse, for example, 100% Damage Resistance to Technique, then you’ll be immune to that specific enemy type, only recieveing 1 hitpoint damage every attack. Refer to One Piece Odyssey Challenge Enemy Conqueror Guide (All Powerful Enemies) for more.

Farming to LVL 70 (or higher) before the Boss Fights will make them even easier – See trophy High Leveler.


Trophy Guide

Odyssey Master
The Mark of a True Adventurer

Earn all other trophies in One Piece Odyssey to unlock the Platinum.

High Leveler
Got everyone past level 70.

You will be at around Level 50 after defeating the Final Boss. Defeating all powerful enemies twice and completing all Side Stories will get you to around Level 60-63. Luckily there is a quick way to farm the last Levels up to 70. It will take you 30-60 minutes to reach Level 70 with the method above.

Challenge Enemy Conqueror
Defeat all the powerful challenge enemies twice or more.

> One Piece Odyssey Challenge Enemy Conqueror Guide (All Powerful Enemies)

Final Chapter Clear
Cleared the final chapter.

Automatic story-related trophy, cannot be missed. This trophy unlocks when you complete chapter 9.

Pit Stop Pro
Cleared all side stories.

> One Piece Odyssey All Side Stories Guide

Bounty Hunter
Turned in all bounties.

There is a total of 30 Bounties in the game. Complete Side Story #3: Meditator Marzin’s Quest located in Nanohana (Alabasta) to unlock bounties – refer to One Piece Odyssey All Side Stories Guide.

The Bounties are spread out on 3 Memorias:

  • Alabasta (10 Bounties)
  • Water Seven (10 Bounties)
  • Dressrosa (10 Bounties)

You accept bounties from taverns, they are found in the big city areas. Note that some bounties need to be completed before you unlock the new ones. For example, the Bulbro Brothers – there are 4 bounties tied to them alone. You have to complete the first in Alabasta (Side Story #3) before you unlock the next in Water Seven, then the 3rd in Dressrosa and then the 4th after completing every other Bounty.

If you don’t have the option to hunt all 10 Bounties in Water Seven, go to Alabasta anc complete all the Bounties in that Memoria. Another option is to complete the available Bounties in Water Seven and then check back to the Bounty Board in the Tavern to accept new ones.

Certified Fray Fixer
Cleared all Memory Links.

You are introduced to Bond Arts in Chapter 2 (Alabasta). This unlocks the Memory Links spread across the 4 Memorias. There is a total of 14 to complete.

You can see all Memory Links from the pause menu under Episode > Memory Links. They are listed with the area they are located it along with a map marker.

Top Cook
Made all recipes.

There is a total of 27 Recipes in the game. It’s possible to upgrade Sanji’s Cook Skill upon completing Chapter 6 (Marineford). You can cook with Sanji at every Camp and Tavern. Each Recipe require specific ingredients to be made. Note that many of the ingredients in the game are RANDOM drops.

Go to the Pause Menu > Crew > Press :triangle: on Sanji > :r1: to view Field Skills > Put 6 Cube Fragments into “Cook” > This unlocks all of Sanji’s Recipes.

This trophy and trophy Trick Ball Whiz share the same issue and solution. If you find yourself needing specific ingredients after completing everything else, I recommend going to the Water Seven City Area. Run around as Luffy and grab every ingredient you can. Also switch to Usopp to shoot down bird nests and collect the ingredients.

You can get ingredients like Ringing Apple, Cold Plant Juice, Tree Melon all kinds of Bugs and more. That are usually some of the ingredients people need for the last Recipes or Trick Balls.

Trick Ball Whiz
Made all Trick Balls.

There is a total of 18 Trick Balls in the game. It’s possible to upgrade Usopp’s Make Skill upon completing Chapter 6 (Marineford). You can make Trick Balls with Usopp at every Camp and Tavern. Each Trick Ball require specific ingredients to be made. Note that many of the ingredients in the game are RANDOM drops.

Go to the Pause Menu > Crew > Press :triangle: on Usopp > :r1: to view Field Skills > Put 6 Cube Fragments into “Make” > This unlocks all of Usopp’s Trick Balls.

This trophy and trophy Top Cook share the same issue and solution. If you find yourself needing specific ingredients after completing everything else, I recommend going to the Water Seven City Area. Run around as Luffy and grab every ingredient you can. Also switch to Usopp to shoot down bird nests and collect the ingredients.

You can get ingredients like Ringing Apple, Cold Plant Juice, Tree Melon all kinds of Bugs and more. That are usually some of the ingredients people need for the last Recipes or Trick Balls.

Treasure Hunter
Opened all the locked treasure chests.

There’s a total of 22 Locked Chests in the game. You can unlock the key for the chests in Chapter 8 (Dressrosa). You need to complete a total of 12 Side Stories to unlock the key. There are 3 quiz Side Stories tied to 4 different characters. They have to be completed in the right order to unlock next series of Side Stories.

Order of completion

  • Grand Line Quiz Kid Level 1-3 (Alabasta)
  • Grand Line Quiz Lady Level 1-3 (Water Seven)
  • Grand Line Quiz Madam Level 1-3 (Marineford)
  • Grand Line Quiz Mister Level 1-3 (Dressrosa)

You earn the key upon completion of the 12th Side Story. Refer to One Piece Odyssey All Side Stories Guide if you need help with unlocking the key.

NOTE: 2 of the Locked Chests in Alabasta require certain materials to reach – Franky needs to build the bridges to reach them. Refer to trophy Franky Skywalk for the material locations.

Challenge Enemy Beginner
Defeat one powerful challenge enemy.

> One Piece Odyssey Challenge Enemy Conqueror Guide (All Powerful Enemies)

Battle Master
Won 300 Battles.

This trophy will be one of your last before you earn the Platinum. You can farm battle in the deserts in Alabasta, run around and defeat enemies. I recommend enabling “Auto Battle” to make it a bit easier on yourself.

Chapter 1 Clear
Cleared Chapter 1

Automatic story-related trophy, cannot be missed.

Chapter 2 Clear
Cleared Chapter 2

Automatic story-related trophy, cannot be missed.

Chapter 3 Clear
Cleared Chapter 3

Automatic story-related trophy, cannot be missed.

Chapter 4 Clear
Cleared Chapter 4

Automatic story-related trophy, cannot be missed.

Chapter 5 Clear
Cleared Chapter 5

Automatic story-related trophy, cannot be missed.

Chapter 6 Clear
Cleared Chapter 6

Automatic story-related trophy, cannot be missed.

Chapter 7 Clear
Cleared Chapter 7

Automatic story-related trophy, cannot be missed.

Chapter 8 Clear
Cleared Chapter 8

Automatic story-related trophy, cannot be missed.

Trick Ball Beginner
Made 10 Trick Balls.

See trophy Trick Ball Whiz for more info.

Chasing Champion
Fused 30 accessories.

Robin’s Mystery Craft unlock upon completion of Chapter 2 (Alabasta). There will be a small tutorial on how you fuse accessories, Pick any two accessories and fuse them together. Repeat for a total of 30 times to unlock the trophy. This game mechanic is essential to surviving the Boss Battles later in the game.

Craft Enthusiast
Fused 5 accessories.

See trophy Chasing Champion for more info.

Jewelry Master
Made an accessory with 4 effects.

Upon completing Chapter 6 (Marineford), you unlock the opportunity to upgrade Robin’s Mystery Craft. Go to the pause menu and press :triangle: when hovering over Robin. This access her Upgrade Abilities screen, next you want to press :r1: to acces her Field Skills – Put 6 Cube Fragments into “Fuse” to unlock the ability to fuse accessories with 4 effects.

You can take Cube Fragments from her Battle Skills if you don’t have enough to upgrade “Fuse.” You can move the Cube Fragments around as much as you like.

I smell an adventure!
Cleared 10 side stories.

> One Piece Odyssey All Side Stories Guide

Journeyman Hunter
Turned in 10 bounties.

See trophy Bounty Hunter for more info.

Fixed a Fray
Cleared 5 Memory Links.

See trophy Certified Fray Fixer for more info.

Party Animal
Had 30 parties

You are introduced to parties in Chapter 2 in the area “Desert near Nanohana.” You can hold a party at Camps and Taverns/Inns. When you are at a Camp, interact with the bonfire to start the party. If you are in a Tavern/Inn, talk with the person behind the bar and choose “Have a Party.” Holding a party increases your EXP for the next couple of fights.

Repeat 30 times to unlock the trophy.

Collector
Collected 99 Yaba Cubes

> One Piece Odyssey All 99 Yaya Cube Locations

Cube Collector: Luffy
Collected 50 of Luffy’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Zoro
Collected 50 of Zoro’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Nami
Collected 30 of Nami’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Usopp
Collected 40 of Usopp’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Sanji
Collected 40 of Sanji’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Chopper
Collected 30 of Chopper’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Robin
Collected 30 of Robin’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Franky
Collected 20 of Franky’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Cube Collector: Brook
Collected 6 of Brook’s cube fragments.

> One Piece Odyssey All Cube Fragment Locations

Saving Savant
Obtained a total of 20,000,000 berries.

This trophy will come naturally. When you have completed everything (Bounties, Side Stories etc.) in the game, you’ll have amassed way over 20 million berries.

Bond Battler
Activated 20 Bond Arts.

You are introduced to Bond Arts in Chapter 2 (Alabasta). Completing the story-related Memory Link unlocks your first Bond Art. Whenever you are in battle, you have 4 options – Items, Attack, Skill and Bond Art.

Activate 20 Bond Arts to unlock the trophy.

Singular Strike
Did more than 10,000 damage to an enemy with a single attack.

This trophy will come naturally near the end of the game, or when you defeat all Powerful Enemies twice (end-game). Equipping new and better Accessory with good ATK stats, increase your damage and makes it possible to damage way over 10,000.

Gum-Gum Rocket
Traveled with Gum-Gum Rocket 100 times.

This trophy comes naturally. Many sections in the game require you to use Luffy and grapple around various Ruins and Caves.

Iron Door Slicer
Cut 20 doors with Zoro’s Door Slice.

The first time you visit the Lake Shore Cave, you reach a steel door. There will be a little tutorial on how Zoro can cut these doors. All steel doors in the game respawn over time. This trophy will most likely come naturally. If you need to farm the trophy, go to Tower of Law (Water Seven) and cut up all the cell doors – there’s about 8-10.

NOTE: If you come across a steel door you can’t cut, go to the pause menu and press :triangle: when hovering over Zoro. This access his Upgrade Abilities screen, next you want to press :r1: to acces her Field Skills – Put 6 Cube Fragments into “Door Slice.”

Usopp’s Slingshot
Used Usopp’s Shot 100 times.

You are indtroduced to Usopp’s Slingshot in Chapter 2 (Alabasta). Usopp can shoot down bird nests or destructibles around the different areas. There is an easy way to get the trophy, this will save you a lot of time running around.

Go to the Dust or Ice Block Ruins in Waford. You can shoot some of the buttons in the enviroment. Shoot any of these buttons a total of 100 times to unlock the trophy.

Archaeologist’s Appraisal
Robin collected 20 items with Archaeologist’s Appraisals.

Archaeologist’s Appraisal unlock during Chapter 4 (Water Seven) when you’re in the Tower of Law. There are more than 20 items to find the game, but because you unlock this skill about halway into the game, you won’t get this naturally. Just like Nami’s and Sanji’s skills, Robin will call out when you are near one of her items. Switch to Robin to locate it and pick it up. When you play as Robin, you can spot the items from a distance, then you don’t have to be atop of the item before she call it out.

Robin’s items are usually located in Ruins in Waford or around different monuments or archaelogical wonders. You might have to revisit the Ruins in Waford to collect 20 of Robin’s items.

Cook’s Nose
Sanji collected 25 items with Cook’s Nose.

Sanji’s Cook’s Nose ability unlocks in Chapter 2 (Alabasta). There are more than 25 of Sanji’s items throughout the game. Whenever you play as Sanji, you can spot the items from a distance (the icon looks like a blue fish).

A lot of Sanji’s items can be found in City Areas (Alubarna, Water Seven City Area and Dressrosa City Area).

Treasure Sensor
Nami collected 25 items with Treasure Sensor.

You are indtroduced to Nami’s Treasure Sensor in Chapter 2 (Alabasta). There are more than 25 of Nami’s items throughout the game. Whenever you play as Nami, you can spot the items from a distance (the icon look like a dollar sign).

A lot of Nami’s items can be found in City Areas (Alubarna, Water Seven City Area and Dressrosa City Area).

Franky Skywalk
Built a bridge 10 times with Franky Skywalk.