Does difficulty affect trophies?: No difficulty options
Minimum Playthroughs: 1
Release Date: August 22, 2023
STEP 1: Complete the Game + Collect all Collectibles + Misc Trophies (2-3 Hours)
Enjoy the game while following the video listed under Terra Tour Guide. There are a few missable Collectibles and misc trophies, all are included in the video guide. If you miss the Collectibles or missable trophies, then you need to start a new playthrough. Luckily, the trophy for Collectibles will unlock as soon as you find the last ones on a new playthough.
If you “miss” anything that’s not listed as missable, then you can press “continue” upon completing the game and be put back right before the final showdown.
STEP 2: 3000 Steps on Mars (0,5-1 Hour)
3000 steps is ALOT, compared to the length of the game and the small amount of time you spend outside. Luckily you can rubberband your controller to walk in circles. Leave your console on and come back once in a while to see if you got the trophy.
Trophy Guide
Fort Solis Obtain all trophies.
Fort Solis Platinum trophy unlocks after obtaining every other trophy.
The Safety of Disbelief
Survive the Storm
Story-related trophy – unmissable.
Lights Out Locate the Generator in the Maintenance Unit
Story-related trophy – unmissable.
Everything is Dust Find compound 26.
During chapter 4 in the Greenhouse, you’ll enter Helen’s office and need to pick up a battery which is needed to progress. There will be a cabinet by the computer which needs a code to be unlocked, inside you will find compound 26. The code is mentioned in a Audio Log – The code is 0721.
Welcome to Fort Solis Complete the Ridge Climb
Story-related trophy – unmissable.
Dust Dancing Take 3000 steps on the surface of Mars
This will most likely be your last trophy, especially if you follow the All-In-One video guide listed under Terra Tour Guide.
3000 steps is ALOT, but luckily you can rubberband your controller to walk in circles. Leave your console on and come back once in a while to see if you got the trophy.
NOTE: That all steps have to be OUTSIDE on the actual surface of Mars – not inside Fort Solis.
Skeleton Crew Locate all crew members.
MISSABLE
BUG WARNING: If the trophy doesn’t unlock, then you need to delete you save and start a new game – it may be patched in the future. It’s unknown what’s causing the bug.It unlocked for me when I found the final crew member.
There is only one missable crew member. You can find him in a container in Chapter 2. It’s located right after you get outside after being stuck in a room.
All the other members are found as part of the story and are needed to progress the main story.
Relic Grant power to a door.
Story-related trophy – unmissable.
Mi Casa Su Casa Gain access to Officer Taylor’s room.
In Chapter 3, you’ll find the final crew member and Key Card Access Level 5 as part of the story. Before you head for the Greenhouse, head to the Crew Quarters to enter Taylor’s room.
Once more into the Breach
Gain entry to the Ridge Tunnel.
Story-related trophy – unmissable.
Tragedy Documented View all Video Logs
BUG WARNING: Some players have reported that this trophy won’t unlock. The reason can possibly be that the Video Logs have been collected without being played – this happens when you access an computer and back out before you play the Video Logs, then they get save to the hand terminal and can be played from there ore the Main Menu.
Everytime you access a computer – play all Video Logs and surveillance videos.
NOTE: You don’t have to watch the full Video Logs, it’s enough to just play them.
Terra Tour Guide Collect all audio logs, posters, emails and banners.
MISSABLE
There is a total of 143 Collectibles/Story items to collect for 100% along with 3 missable trophies besides Collectibles. All miscellaneous trophies are included as well.
This video includes ALL Collectibles including Posters, Banners, Flags, Messages; Video Logs, Audio Logs, Documents, Key Cards and ALL missable trophies. Key cards are story-related but I included them as they are needed to open certain doors.
NOTE: Messages, Video Logs/surveillance are mentioned as “Computer” in the video guide. Go through every computer file to unlock all the messages and logs associated with them.It’s Important that you PLAY each Video Log for it to count.
Casuality Experience the alternate ending.
SPOILER ALERT – SEMI-MISSABLE
A few moments into the final fights, you play Jacob again. After you leave airlock and are outside, you have to use the analog stick and mash X to escape. Don’t press anything in order to fail the QTE (Quick-Time-Event) – this will unlock the premature alternative ending for Fort Solis.
If you want the full ending and get the full ending, you have the option to choose “continue” after completing the game, placing right at the start of the final encounter. This way you can clean-up Collectibles and get a different ending.
Darkest Before the Dawn Complete Fort Solis.
Story-related trophy – unmissable.
Outpatient Escape the Medical Bay.
Story-related trophy – unmissable.
Drinking on the Job Finish the bottle of beer
MISSABLE
This trophy is obtainable in Chapter 1 and 2.
Near the start of the game, after you get out of the airlock and enter the Atrium. Go over the vending machine and keep pressing X to finish the beer.
This trophy is becomes unobtainable after the end of Chapter 2.
Boston Heyday Take a shot at the pool table.
MISSABLE
This trophy is obtainable in Chapter 1 and 2.
During Chapter 1, you’re heading to the Crew Quarters. You’ll will see a gym area with a stairmaster and other machines – this is where you get Boxing Clever. In the very next room you’ll find a pool table. Press X to interact with it.
This trophy is becomes unobtainable after the end of Chapter 2.
Boxing Clever Interact with the punch bag.
MISSABLE
This trophy is obtainable in Chapter 1 and 2.
During Chapter 1, you’re heading to the Crew Quarters. You’ll will see a gym area with a stairmaster and other machines. Go to the punching bag and press X to interact.
This trophy is becomes unobtainable after the end of Chapter 2.
Congratulations, you’re an engineer
Gain access to Nick Tout’s broken Multi Tool.
During Chapter 3, you’re outside trying to get access to the Comms Hub. Upon moving the debris and entering the Comms Hub, turn left to find a little puzzle. Complete the puzzle to earn the trophy and unlock a new Video Log.
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Estimated trophy difficulty: 2/10 (if you play on Easy Difficulty & use Rewind feature)
Approximate amount of time to platinum: 2-3 Hours
Offline Trophies: (1, 3, 25, 2)
Online Trophies: 0
Hardest Trophies: No difficult trophies if you utilise “Rewind” – see Thank You for the Memories for more.
Number of missable trophies: 0
Glitched trophies: 0
Does difficulty affect trophies?: No, everything can be done on Easiest Difficulty
Minimum Playthroughs: 1 full & 11 partial (if you use a code to start at final boss, see Captain’s Lament for more.)
Release Date: July 18, 2023 (Free with PS Plus Premium)
STEP 1: Complete the Game + Earn All Misc Trophies
Pick any vehicle you want for your initial playthrough. I recommend that you set the difficulty to easy in the “options” menu after you’ve picked your vehicle. You need to complete all 6 levels and a boss fight. There’s a few misc trophies that you need to be aware of. Besides the level specific trophies listed below, you need to defeat one opponent with collision damage, one with machine guns and one with a special weapon – they will most likely unlock without even trying.
Abuse Health Stations – these stations are marked with a white X on the map. If you get low on health, drive around until the refresh.
Abuse Rewind – it’s possible to pause the game at any time and rewind the gameplay to earlier in the level. You can rewind to moments just before you took damage or lost a life. This makes the game almost laughable easy.
Go for Weapons – new and more powerful Weapons are mandatory for defeating the enemies efficiently. They spawn all around every level and are often hid behind destructibles like crates or vents.
STEP 2: Defeat the Final Boss with the Other 11 Vehicles
This is easier and quicker than it might seem at first. You start at the final boss if you use a password after selecting your vehicle. This will reduce each “playthrough” with more than 30 minutes! It will take you around 5-6 minutes per vehicle using the code method – see Captain’s Lament for more.
Trophy Guide
Twisted Champion Unlock all trophies in Twisted Metal.
Unlocks after completing every other trophy.
The Beginning of the End Complete level 1, Arena Duel.
Automatic story-related trophy, cannot be missed.
Not Here to Deliver Complete level 2, Warehouse District Warfare.
Automatic story-related trophy, cannot be missed.
Highway to Carnage Complete level 3, Freeway Free for All.
Automatic story-related trophy, cannot be missed.
Water Is for People, Not Cars Complete level 4, River Park Rumble.
Automatic story-related trophy, cannot be missed.
Watch Out for Pedestrians Complete level 5, Assault on Cyburbia.
Automatic story-related trophy, cannot be missed.
Watch the Edge Now Complete level 6, Rooftop Combat.
Automatic story-related trophy, cannot be missed.
Thank You for the Memories Complete the final round and defeat Minion.
Automatic story-related trophy, cannot be missed.
After completing the final level: Rooftop Combat, you’ll get a screen with the boss named Minion spawning on the same map.
The best strategy for defeating the boss is to destroy the pyramid (see Pyramid Secret), drop down in the new area, destroy all the plants for additional weapon spawn, and most importantly – use the health station (flashing white X on the map).
When you get low on health, leave the area and drive around until the health station refreshes.
Finally, you can pause the game and then scroll back in time to before you lost a life or took damage! This is basically cheating, but will save you a lot of time. This feature was not present in the PS1 version.
Candy Bag Collect your winning prize as Sweet Tooth.
Captain’s Lament Collect your winning prize as Road Kill.
There is a super easy and quick method to complete the game and earn the trophy for a specific vehicle. Using the method below, it’ll take you around 5-6 minutes for each vehicle.
Remember that you can pause the game during the final boss to rewind and recover lost health or lifes.
CHEAT CODE METHOD:
Pick your desired vehicle
Go to options > Password
Input the code: , , , , > Press start to confirm
Optional: set difficulty to Easy
Begin Battle & defeat the boss and get your trophy
Repeat with all other vehicles
Freefalling Cause either yourself or your opponent to fall off the rooftop in the Rooftop Combat level.
LEVEL 6: ROOFTOP COMBAT
Simply drive over the edge and die. Pause the game and rewind to keep your life – simple.
Pump ’em Full of Lead Defeat an opponent with the machine gun.
All vehicles have machine guns as their standard weapon. Hold to fire them at enemies. You might want to bring your opponents health down using other weapons – machine guns don’t damage that much, and they overheat quickly.
If You Can’t Beat Them, Ram Them Defeat an opponent with collision damage.
Super simple, ram any opponent with low health to defeat them with collision damage.
I Have a Special Power Defeat an opponent with a special weapon.
Each vehicle has a “special weapon.” Use to switch weapons, then use to fire it. Defeat any opponent using the weapon. You can see which weapon you have equipped in the lower right corner.
Resourceful Driver Collect 5 weapons in any level.
This can be done on any map and will most likely unlock during your first playthrough or during the final boss. Weapon pickups are purple/red looking orbs, they spawn around every map. Some weapons spawn after you destroy a crate or other type of destructible
Can’t Hide from Me Destroy all Calypso crates in the Arena Duel level.
LEVEL 1: Arena Duel
There are crates located around the 1st map with the text “Calypso.” Destroy all of them to unlock the trophy.
You Shouldn’t Have Parked There Eliminate a car in the Warehouse District Warfare level.
LEVEL 2: Warehouse District Warfare
This is another simple trophy. There are cars parked all around the map, destroy one of them to unlock the trophy.
You Thought a Barrier Would Stop Me? Blast through a road work site on the Freeway Free for All level.
LEVEL 3: Freeway for All
You’ll find the road work site near the middle of the map. You can access the area from small tunnels near the center.
Strategic Break Drive through an alley in the River Park Rumble level.
LEVEL 4: River Park Rumble
The alleys in Level 4 can be quite hard to spot because of the pixels. The alleys are located near the starting spawn. The alleys are narrow and placed so that it leads through a building, instead of inbetween two buildings.
Can I Ban the Van? Eliminate a van in the Assault on Cyburbia level.
LEVEL 5: Assault on Cyburbia
Another quick and easy trophy. You’ll see vans parked all around the houses and buildings near the center portion of the map. Destroy it in any way you please in order to unlock the trophy.
Pyramid Secret Destroy the pyramid on the Rooftop Combat level.
LEVEL 6: Rooftop Combat
This is done on the last level. You can shoot and destroy the big pyramid near the center of the map. It’s highly recommended that you destroy it as it reveals a health station and additional weapons.
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Does difficulty affect trophies?: No, everything can be done on Easiest Difficulty
Minimum Playthroughs: 1
PS4/PS5 Crossbuy: No – Not available on PS4
Free-Roam / Chapter Select after Story?: Yes – you can continue exploring after completing the main story
Release Date: April 28, 2023
STEP 1: COMPLETE THE MAIN STORY, BE ASSISTED BY BODE 10 TIMES AND SCAN ENEMIES [10-15 HOURS]
Enjoy the main story and complete as many side activities as you like. Exploring might save a bit of time later, if you find Priorite Shards, a few cosmetics and talk with some NPCs that are needed for Max Capacity.
Here is a few boiled down pointers to get the missable trophy You’ve Got a Friend and save some time later on.
[MISSABLE] Have Bode assist you at least 10 times before the end of Chapter 4! He is only available in Chapter 1 and 4 throughout the game. You can kite enemies until the assist is available again, or respawn enemies from Meditation Spots.
Explore as much as you like. Finding Priorite Shards and Chests unlocking a few different Cosmetics.
Talk to NPCs on your way through the main story, you pass most Cantina Recruits – see
Enjoy the main story and complete as many side activities as you like. Exploring might save a bit of time later, if you find Priorite Shards, complete Jedi Chamber, a few cosmetics and talk with some NPCs that are needed for Max Capacity.
Scan all defeated enemies! You need all 77 enemy types logged in your Tactical Guide for Intergalactic Geographic anyways.
STEP 2: FIND ALL JEDI CHAMBERS, RECRUITS, FISH, SEEDS, FORCE TEARS, BOUNTIES, LEGENDARY ADVERSARIES AND COLLECT ALL 100 PRIORITE SHARDS [4-7 HOURS]
Now is the time for the clean-up. With Air Dash and Force Lift/Slam unlocked, you can access and collect items needed to unlock Platinum. Luckily, you don’t need to collect EVRYTHING in the game.
Here’s a complete list of collectibles and tasks needed for trophies:
Your first priority will be to unlock the Treasures Map Upgrade on Planet Jedha. This upgrade shows you where to find all Treasures in the game, sadly it doesn’t differentiate between Shards, Scrolls and Data Discs – You can find a video on how to unlock the upgrade here: Splurgle.
When you go out to complete all the objectives above, you’ll be able to collect all Priorite Shards you come across.
STEP 3: HOLOTACTICS AND MISC TROPHIES [1-2 HOURS]
Congratulations on making it this far. The final step is quite simple – head to the Holotactics table in Pyloon’s Saloon and defeat all opponents. See Gambler for a guide on how to beat them all.
Trophy Guide
The Jedi Survivor Unlock all Trophies
Unlocks after completing every other trophy.
Rooftop Duel Defeat an Inquisitor
Automatic story-related trophy, cannot be missed.
For Saw Gerrera Break free from the grasp of the Empire
Automatic story-related trophy, cannot be missed.
Grab Some Seat Chat with the owner of the Koboh cantina
Automatic story-related trophy, cannot be missed.
The Past Made Present Release the Jedi from the bacta tank
Automatic story-related trophy, cannot be missed.
Survivors, We Adapt Travel together with a Nightsister
Automatic story-related trophy, cannot be missed.
Among the Masters Meet the Jedi Masters
Automatic story-related trophy, cannot be missed.
For the Path Protect Pilgrim’s Sanctuary
Automatic story-related trophy, cannot be missed.
Out of Bedlam Rescue a friend from the Bedlam Raiders
Automatic story-related trophy, cannot be missed.
Tanalorr Bound Collect the Abyss Compass
Automatic story-related trophy, cannot be missed.
Tragedy Defend the Archive
Automatic story-related trophy, cannot be missed.
At the Precipice Survive Nova Garon
Automatic story-related trophy, cannot be missed.
Into the Abyss Discover the route to Tanalorr
Automatic story-related trophy, cannot be missed.
A Place You Could Call Home Complete the story
Automatic story-related trophy, cannot be missed.
Han Slowlo Defeat 50 enemies under the effect of Slow
You activate Force Slow by pressing and at the same time. The problem is that enemies start moving normally after you hit them once, so you need to defeat them with the next attack right after a Force Slow has been activated.
There is a way to make it a lot easier, purchase the Extended Hold skill from the Force > Jedi Conecentration skill tree. There are multiple upgrades that will help you earn the trophy faster, but it will most likely come naturally.
So Uncivilized Defeat 10 enemies with shots using the Point Blank skill
First, you need to unlock the Blaster stance, it’s unlocked through normal story progression. Next you want to purchase the Point Blank skill.
To use it, press just before an enemy hits you with a melee attack to blast them away. You know you times it correct when it looks like a wide blast instead of a normal shot. You need to kill 10 enemies with the blast, so either try it on normal Stomtroopers or weaken stronger enemies first.
If you’re having trouble with the timing, lower the difficulty to increase the parry timing window.
You’ve Got A Friend Direct your companions to assist in combat 10 times each
[MISSABLE]
You have two companions throughout the game – Bode and Merrin. While in combat, press to lock on an enemy, then hold and press to direct companions to assist you in combat.
It’s important that you use Bode to assist you 10 times before the end of Chapter 4. If you miss 10 assists with Bode, you can quickly farm the last couple of assists in New Game+. You are assisted by Bode in Chapter 1 and 4.
Merrin will accompany you on Jedha, even after completing the game – specifically in the Arid Flats area (big open desert).
Catch! Hit 3 enemies with a single roller mine
This trophy can be done at anytime after you have reached the Fogged Expanse area. Resting at the nearby meditation spot resets the enemies if you happen to mess up.
There will be 3 roller mines nearby. Simply kite the out of the building and use the force to throw one of the mines into the other enemies.
They Never Saw It Coming Strike an unaware enemy 20 times
This trophy will come naturally. You often attack enemies from high ground (hehe). When you’re above or close to enemies that haven’t noticed you – you’ll see a button prompt above their head. Strike 20 enemies with the button prompt to unlock the trophy.
The trophy can be farmed from any Meditation Point if it’s necessary.
This Is Canon Push an enemy into the Shattered Moon mining cannon
This trophy becomes possible to achieve late in the story. You need to pass through this section near the end of the main story on your second visit to the Shattered Moon.
Use the force to push an enemy into the beam as it fires. If you don’t get the trophy after all enemies are defeated, respawn them by resting at the nearby Meditation Spot.
I’m a Living Legend Defeat all legendary adversaries
There is a total of 13 Legendary Adversaries to find and defeat. I recommned that you seek them out after completing the main story, a few of them are locked behind obstacles which requires some story-related abilities to pass.
Get Down From There Attack 20 Lifted enemies
You unlock force lift as part of the main story. Hold and press to lift enemies. Certain upgrades will make you lift more enemies at a time and have them in the air for a longer duration.
The fastest way to attack 20 lifted enemies is by quipping the blaster stance, simply shoot them as they are lifted.
One With the Force Avoid 50 attacks using Focus Sight
Focused Sight is an unlockable ability in the Survival tree, which costs 2 skill points (although it takes 3 total to buy it). To use it, hold when in battle and this will automatically evade incoming attacks. Using Focus Sight will drain your Force Meter.
Mirror Match A confused enemy defeats an enemy of the same type
To use Confuse on an enemy, hold and press . As soon as you unlock the ability near the start of the game, you will be facing two identical enemies. Use confuse on the first enemy and perfect parry the 2nd enemy, this will give the confused enemy a good chance to defeat the 2nd one.
There are plenty of other opportunities throughout the game if you miss it a the start of the game.
Precision Release is an ability in the Lightsaber > Dual Wield tree, which can be bought for 2 Skill Points after purchasing Focused Parry for 1 Skill Point. In order to perform a perfectly timed Precision Release, you need to press and hold , wait for an enemy to attack and release the button just before the attack connects.
A perfectly time precision release is recognisable by a flashing light animation and a flurry of attacks.
Slam Dunk Slam 5 enemies with a single use of Slam
Before you can attempt this, you need some specific upgrades in the Telekinesis skill tree:
Mass Slam (This skill lets you slam multiple enemies)
Gravitational Mastery (This skill lets you lift and slam enemies in a larger radius)
There are many locations in the game with enemies close together, one of the best places is on Planet Coruscant. There will be a large group of Stormtroopers close by. Kite them close together before you initiate a slam. I used lift to count the enemies before I slam them.
It’s important that you hold down the buttons to lift and slam multiple enemies!
It’s important that you hold down and to charge up a heavier Slam attack to slam multiple enemies!
Riposte Parry a Force Pull resisting enemy
First you need to find a “force resisting” enemy, such as BX Droids, wielding electrified batons or cleavers. When you’re facing one, press to try pulling them towards you. They will resist, but their resistance is followed by a sprint attack. When they sprint attack you, get ready to press to parry their attack. If you hare having trouble timing your parry, lower the game’s difficulty setting to increase the parry time window.
Star Tours Discover and complete all Jedi Chambers
There is a total of 7 Jedi Chambers in the game. The first chamber will be completed as part of the story, so you only need to seek out the other 6 and complete their puzzles. All Jedi Chambers are found on Planet Koboh.
King of the World Reach the highest point of Harvest Ridge
There is a series of small puzzles leading up to the highest point of Harvest Ridge. I recommend that you travel to the Fort Kah’lin Meditation Spot (located on top of a hill not far from the Southern Reach Outpost). From this location you can jump to a warehouse which is the final roadblock in order to reach the highest point, that way you don’t have to do the first series of puzzles in a cavern.
When you’re at the warehouse building, run around it to find two Nekkos, mount one of them and take it to the gate of the warehouse.
Next you want to jump inside the building and force pull the cable which opens the game, summon the Nekko to make it enter to the warehouse.
Then you want to mount the nekko, use it to reach a high ledge. Here you’ll find a mechanism that you can attach the cable to.
Go outside and bring the 2nd Nekko inside. Now you can lower the gate by detaching the cable.
Place the 2nd nekko on the newly lowered platform and raise it again by attaching the cable once more.
Use the 2nd nekko to go outside and use it to jump high enough and up to reach a ledge. Finally, climb to the top of the towe r to unlock the trophy.
There Is No Try Help lift a ship out of the tar pits
When you first land on Koboh, you pass a droid by his ship that seems to be stuck in tar. Return to this location after learning the Force Lift. You can reach the area quickly from the Derelict Dam Meditation Point.
Use and to raise the ship out of the tar and unlock this trophy. Talk to the Pit Droid afterwards to recruit him to the Cantina for Max Capacity.
Now, This Isn’t Podracing Travel 500m of distance while riding creatures
You unlock your first mount, a nekko, on your first visit to Koboh. This trophy will most likely unlock naturally while playing the game.
If you still need it after completing everything else, find some nekkos by the stables right beside Pyloon’s Saloon and run around in circles – you can rubberband your controller.
Cleaning Up Refresh the Refresher
This trophy takes place in Pyloon’s Saloon on Planet Koboh. Go to the bathroom by the bare and interact with the “refresher” for the trophy and a Priorite Shard.
They’re Probably Fine Drop your mount into the great unknown
This is easiest to obtain on Planet Jedha. Travel to the Anchorite Base Meditation Spot and mount one of the Spamels. Run the mount to the opposite cliff and dismount it upon reaching the edge.
The trophy can take some time to unlock. Sometimes the trophy unlocks when you fast travel away from the location, can be a bit buggy – may take a few tries for it to unlock.
Skywalker Keep your feet off the ground and walls for 60 seconds
There are multiple locations in the game where you can stay airborn for 60 seconds. It can be in multiple ways. One method is gliding with a Relter (airborne creature). There is a spot in the Stone Spires region on Planet Koboh that makes it quite easy, simply fly around in circles and hit the updraft winds to stay in the air.
Another sneaky method is hanging from a pipe. The trophy unlocks when you pull yourself up and stand on solid ground. Again, a another method can be used on ziplines, simply keep switching directions for 60 seconds and then land on solid ground.
It’s a Trap Explore the Phon’Qi Caverns
You need to find and explore PhonQi Caverns and unlock the map upgrade in order to unlock the trophy. The entrance to the Caverns are right beside the location where you first meet Skoova. It’s highly recommend that you complete this area as soon as possible, the trophy unlocks as you complete the area and unlock the Chests Map Upgrade – this way you can see all Chests in the game on your map.
Note that you need the Air Dash skill to get through the caverns..
Max Capacity Have a packed cantina
You need to find and recruit all Cantina Recruits in the game to have a packed cantina (Pyloon’s Saloon). There is a total of 11 Cantina Recruits in the game. The first two are automatically unlocked through the main story. You have to find the other other 9 by yourself.
Most of the characters are easy to find and you’ll cross them on your way without even trying, a few of them are found in more hidden areas. Unlocking the Cantina Recruits often involves talking with the characters, and on a few occassions you need to defeat some enemies first in order to save the Recruits.
I recommend hunting down the remaining Recruits you might have missed, after completing the main story. You need the upgrade Air Dash to recruit the Jawa for example.
Can You Pet the Bogling? You can pet the bogling
Boglings can be found all around Planet Koboh. Interact with any Bogling to unlock the trophy. They can often be found beside Pyloon’s Saloon and the stables area.
Caij Match Gain the attention of a mysterious stranger
Star Wars Jedi: Survivor contains 17 Bounties. Finding and killing all Bounties unlocks the Caij Match trophy. You unlock Bounties automatically from normal story progress, halfway through Chapter 3 when meeting Caij.
I recommend hunting down all Bounties after completing the Main Story. Most of the Bounties spawn after completing the Main Story.
You can pair this trophy with other clean-up related trophies like Force Tears and all Priorite Shards.
The Bounty questline can be broken down into 4 steps:
Defeat the first 14 Bounties
Return and talk to Caij at Pylon’s Saloon, she gives you the location for the next Bounty – seek him out and defeat him
Return and talk to Caij (again), she gives you the location for the next Bounty – seek him out and defeat him
Return to Caij a final time and interact with the datapad on the table to unlock the final Bounty – seek her out and defeat her to unlock the trophy
Who Gives a Puck Obtain your first bounty
Automatic story-related trophy, cannot be missed.
Perk of the Job Equip Perks in all slots
There is 7 additonal Perk slots to collect in the game. You start with 3 which adds up to a total of 10 Perk slots. You can only collect the Perk slots when you have the Air Dash skill (unlocks through the main story).
When you have found all 7 Perk slots, rest at a nearby Meditation Spot and go to Perks and equip Perks to fill al 10 slots.
Greezy Money Trade 25 collected items
This trophy will come naturally. You need to purchase all merchandise from Doma’s Shop using 100 Priorite Shards for Splurgle.
Trading Priorite Shards, Jedha Scrolls and Data Discs counts towards the trophy.
Cobra Cal Train with your weapons while wearing a headband
First you need to buy the headband from Doma’s Shop on Planet Koboh for 7 Priorite Shards (you will collect all 100 for Splurgle anyways), then equip it and head to Jedha.
On Planet Jedha, right beside the spaceship, you’ll find a dummy which you can attack. Striking the dummy with the headband equipped unlocks the trophy.
A Presence I’ve Not Felt Since… Wear an old wardrobe staple
This trophy is a cool reference to the first game – Star Wars Jedi Fallen Order. You need to find the Poncho Cosmetic and equip it for the trophy.
The Poncho can be found at Fort Kah’lin on Planet Koboh. It’s located on top of a hill not far from the Southern Reach Outpost. When you explore the area you will find an area with a lot of drois and a Priorite Shard. Approaching the Shard you’ll fall through a trapdoor and face a Legendary Adversary – The Spawn of Oggdo. Defeat the boss, collect the Priorite Shard and find the Poncho in the nearby chest.
Hey, Luke At Us Equip a new cosmetic in every Cal slot
You need to equip cosmetics in the following slots – Hair, Jacket, Shirt and Pants (Beard is not required). You unlock new cosmetics by opening chests around the game. You will have way more than one of each cosmetic type as long as you just explore a little bit throughout.
Road House Dropkick an enemy while wearing a mullet
First you need to find the Mullet hair Cosmetic in the Derelict Dam area on Planet Koboh, then you need to unlock the Crossguard Stance through normal story progression. Equip the Mullet in the “Hair” Cosmetics menu and equip the Crossguard Stance using a Meditation Spot.
Finally, sprint towards any enemy and hold to perform a dropkick.
Kitted Out Customize BD-1, the blaster, and Cal’s lightsaber with new parts
Before you can earn the trophy, you need to unlock the blaster – it unlocks through natural story progression.
Once unlocked, head over to any workbench and customise any category for BD-1, the blaster and Cal’s lightsaber. No need to fully customise every single category with parts and different colors.
Skoova Diving Fill the aquarium in the cantina
There is a total of 12 fish in the game you need to collect in order to fill the aquarium. First you need to find and talk to Skoova on Planet Koboh in the Foothills area. He will then join Pyloon’s Saloon and appear in multiple locations across Koboh and Jedha.
You need to find and talk to Skoova on 12 different locations, which will trigger a little scene where he captures a new fish for the acquarium.
Finding the final spawn and talking to Skoova unlocks the trophy.
Growth Spurt Find space for a full garden
There are multiple steps to achieve the trophy.
Recruit Pili (You pass her on Planet Jedah during the main story)
Talk to Pili at Pyloon’s Saloon
Find all 10 seed TYPES
Plant 1 of each TYPE
Let the plants fully grow
The catch is that all 10 seeds needs to be fully grown, that will unlock the final space on the rooftop garden. Each plant has multiple stages before its full grown – it takes around 40 minutes total. The plants have 3 stages each of growth.
IMPORTANT: If you stay on the area, the plant wont grow to the next stage, travel away and back to make it grow into the next stage. You can check on each plant from the “Gardening” menu.
Remember to talk to Pili once in a while, it’s required to unlock some of the next Gardening spots on the roof. The final spot is unlocked once all 10 plant types are fully grown.
Gambler Win all holotactics matches
You find the Holotactics table in Pyloon’s Saloon after recruiting Bhima and Tulli. Follow the steps below:
First you need to recruit Bhima and Tulli in the Boiling Bluff area (accessed from the Devastated Settlement area). They are two of the Cantina Recruits required for Max Capacity
Next you want to complete the game (if you haven’t already) while scanning all defeated enemies. Scanned enemies become playable pawns for the holotactics matches.You need to scan all enemies for Intergalactic Geographic anyways.
Recruit all Cantina Recruits, you need Skoova and T-1N8 recruited in order to play against them. See Max Capacity
NOW, it’s finally time to battle and defeat all opponents. Most battle can be won solely using the Droidekas and a few Stormtroopers or Droids. The Droideka will annihilate most enemies.
Remember that the game is a bit luck-based, so some opponents can take a few tries to beat.
Intergalactic Geographic Scan every type of enemy to fill out the Tactical Guide
There is a total of 77 different enemies in Star Wars Jedi Survivor. Note that 13 of the scans are from Legendary Adversaries, they are added automatically to the tactical guide when you defeat them.
This video shows you all enemy types and variants. That includes Bosses, Legendary Adversaries, The Galactian Empire, Droids, Haxion Brood, Flora & Fauna.
Reconnaissance Use BD-1 to investigate a target in the distance
You unlock BD-1’s Visor ability when you first land on Planet Koboh. Find any unaware enemy, press > > to scan an enemy through the binoculars. If it’s an enemy you’ve already scanned it will say ” Show Tactical Guide Entry” – Opening the Tactical Guide will unlock the trophy.
Splurgle Purchase all of Doma’s merchandise
You unlock Doma’s Shop upon reaching Pylon’s Saloon (it will be marked on the map). In order to purchase all of Doma’s merchandise you need to collect 100 Priorite Shards. The catch is that there are exactly 100 Shards to be found the entire game.
You can find Priorite Shards on Planet Koboh and Coruscant.
This map is ESSENTIAL to earn the Splurgle trophy. The map is earned after completing 3 puzzles on Planet Jedha and picking up the map upgrade near the center of the desert. Completing all 3 puzzles will also unlock 3 new perk slots for Cal which are needed for Perk of the Job anyways.
The Jedi Path Fully upgrade 3 skill trees
This is a quite simple trophy. You will have way more than enough skill points after completing the game. Pick any 3 skill trees and stick with those throughout the game. You can also respec your skill points from the skill points menu on any Medititation Point.
Blood, Sweat, and Tears Complete all Force Tears
There is a total of 15 Force Tears to find and complete. Force Tears contain different series of combat and platforming challenges. If you’re struggling with the combat Force Tears, change the difficulty to Story Mode.
The platforming ones are a different story – you need to know where to go and learn the patterns of the obstacles.
Number of missable trophies: All 3 Passenger trophies along with weapons and the two Credits trophies
Glitched trophies: 0
Does difficulty affect trophies?: No
Minimum Playthroughs: 3 (1 for each Passenger trophy)
PS4/PS5 Crossbuy: No – PS5 Exclusive
Free-Roam / Chapter Select after Story?: Yes – you can replay all levels.
Release Date: March 16, 2023
STEP 1: Complete the game without dying, misc Trophies, save all Passengers & defeat Belial + Credits last message
For your first playthrough I recommend that you save all Passengers, destroy all 12 Gargoyles, get x10 score multiplier and defeat the final boss. In order to unlock one of the credits trophies, you need to defeat the final boss before a timer runs out, shoot 70% words of the credits appearing and not skipping the final credits section.
If you miss any misc trophies, you have two more playhthorughs to unlock them.
How to save all Passengers:
Passenger 1
During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Shoot the switch on the longest pipe first, then the next two after a couple of seconds – you need to time the 3 pipes filling with water at the same time to stop the waterflow. The will light constant green when done correctly. Repeat for both machines.
Passenger 2
During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a rope in hand – shoot them while shining a light on them. DON’T shoot the figures holding torches. When you reach the next track, you want to go left. Dont shoot the gate arrow to change tracks before you have saved the Passenger. When you shoot the 2nd figure holding a rope, the Passenger will be freed.
Passenger 3
During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the 2 wooden beams to right (destroying these first are crucial), next you want to destroy the beams holding the caage itself – this will save the Passenger and prevent them from dying.
Passenger 4
The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to save the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Repeat 3 times to save the Passengers.
STEP 2: Abandon all Passengers and let Belial defeat you + Credits Belial’s comment
Go through the game again, but this time you want to abandon all Passengers and let the timer run out during the final fight. During the credits you ant to shoot 70% of the credits and don’t skip the last part, in order to unlock the other credits Trophy which is listening to Belial’s final comment.
How to kill all Passengers:
Passenger 1
During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Simply wait until the cage fills with water to kill the Passenger.
Passenger 2
During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a torch in hand – shoot them while shining a light on them. This will make them drop the torches and eventually kill the Passenger.
Passenger 3
During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the beams holding the cage to kill the Passenger. DON’T shoot the 2 beams to the right.
Passenger 4
The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. Simply do nothing and wait for the sawblades to kill the Passenger, then proceed normally through the section.
Your last trophy will be to kill all Passengers. Play up until Level 9, kill the last Passenger to unlock the trophy and your Platinum. Congratulations! You survived the nightmare.
How to abandon all Passengers:
Passenger 1
During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Quickly shoot the locks in front of you to open the door and end the level – you need to abandon the Passenger before the cage fills with water and kills him.
Passenger 2
During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. There will be a series of 2 gates that switches the tracks, shoot both gates to go right both times – this way you abandon the Passenger.
Passenger 3
During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. You need to hit all 3 symbols on first rotation to proceed with the level and abandon the Passenger, If you fail to do so, the Passenger will die instead – restart checkpoint and try again.
Passenger 4
The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to abandon the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Remove to of the sawblades and quickly open the last boom gates to abandon the Passenger. If you’re to slow the final sawblade will kill him instead.
Death to all Gargoyles Destroy all marked gargoyles
There is a total of 12 marked gargoyles to destroy in Switchback VR. There’s one located in each of the 10 levels and two located in the credits. Shoot the gargoyles once to destroy them.
The gargoyles carry over between all playthroughs and replays, so don’t worry if you miss one during your first playthrough.
The Collector Pick up all the weapons at least once
There is a total of 10 weapons to collect in the game.
Weapons:
Uzi
Grenade Launcher
Magnum
UV Light
Machine Gun
Flare Gun
Upgraded Pistol
Shotgun
Stun Gun
Belial’s Gun
The Grenade Launcher from Level 2 can be missed if you don’t pay attention. If you don’t have the trophy by the end of the game, check Level 2 first for the Grenade Launcher. All other weapons will most likely come naturally, they are quite hard to miss.
Gunslinger Reach multiplier 10
You increase your score multiplier by hitting objects with a yellow marker on them. Destroying normal object and killing enemies prevents the multiplier from going down.
I recommend that you attempt this trophy on Level 7, 8 or 9. Each level has A LOT of destructibles. Level 7 is by far the easiest and can be done in about 5 minutes.
The Saviour Save all the trapped passengers
There’s a total of 4 Passengers in the game. They are located in Level 2, 5, 7 and 9. No matter if ypu want to save, kill or abandon all Passengers, if you fail to achieve the desired outcome, quickly pause the game and restart last checkpoint.
How to save all Passengers:
Passenger 1
During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Shoot the switch on the longest pipe first, then the next two after a couple of seconds – you need to time the 3 pipes filling with water at the same time to stop the waterflow. The will light constant green when done correctly. Repeat for both machines.
Passenger 2
During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a rope in hand – shoot them while shining a light on them. DON’T shoot the figures holding torches. When you reach the next track, you want to go left. Dont shoot the gate arrow to change tracks before you have saved the Passenger. When you shoot the 2nd figure holding a rope, the Passenger will be freed.
Passenger 3
During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the 2 wooden beams to right (destroying these first are crucial), next you want to destroy the beams holding the caage itself – this will save the Passenger and prevent them from dying.
Passenger 4
The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to save the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Repeat 3 times to save the Passenger. The series of pipes get more and more complex, but just take your time and make sure to hit the correct ones.
The trophy unlocks after surviving and leaving the area.
The Monster Kill all the passengers
There’s a total of 4 Passengers in the game. They are located in Level 2, 5, 7 and 9. No matter if ypu want to save, kill or abandon all Passengers, if you fail to achieve the desired outcome, quickly pause the game and restart last checkpoint.
How to kill all Passengers:
Passenger 1
During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Simply wait until the cage fills with water to kill the Passenger.
Passenger 2
During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. Use the UV Light (the weapon crate will spawn close to the tracks if you don’t have it in hand) to light on the figures with a torch in hand – shoot them while shining a light on them. This will make them drop the torches and eventually kill the Passenger.
Passenger 3
During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. Use the Flare Gun to destroy the beams holding the cage to kill the Passenger. DON’T shoot the 2 beams to the right.
Passenger 4
The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. Simply do nothing and wait for the sawblades to kill the Passenger, then proceed normally through the section.
The trophy unlocks after surviving and leaving the area.
The Uncaring Abandon all the passengers
There’s a total of 4 Passengers in the game. They are located in Level 2, 5, 7 and 9. No matter if ypu want to save, kill or abandon all Passengers, if you fail to achieve the desired outcome, quickly pause the game and restart last checkpoint.
How to abandon all Passengers:
Passenger 1
During the end of Level 2 you will enter a room with a machine on each side with 3 tubes each, along with the Passenger hanging in a cage above you. Quickly shoot the locks in front of you to open the door and end the level – you need to abandon the Passenger before the cage fills with water and kills him.
Passenger 2
During the end of level 5 you reach a big open area with a Passenger tied to a cross with fire beneath them. There will be a series of 2 gates that switches the tracks, shoot both gates to go right both times – this way you abandon the Passenger.
Passenger 3
During the end of level 7, you will a second segment which requires you to shoot specifc panels with the Flare Gun to proceed. There will be a Passenger in the middle of the area in a cage hanging above a pit. You need to hit all 3 symbols on first rotation to proceed with the level and abandon the Passenger, If you fail to do so, the Passenger will die instead – restart checkpoint and try again.
Passenger 4
The final Passenger appears at the end of level 9. You enter a big room with rotating sawblades on both sides. A series of pipes will come down for a total of 5 times. In order to abandon the Passenger, you need to hit the fuse boxes that are connected to the pipes connected on your top right – that will remove a sawblade near the Passenger. Next you need to hit the fuse box that opens the boom gate so you can proceed. Remove to of the sawblades and quickly open the last boom gates to abandon the Passenger. If you’re to slow the final sawblade will kill him instead.
The trophy unlocks after surviving and leaving the area.
God Mode Finish the game without getting killed
I recommend that you play on “Story Mode” difficulty to make it a bit easier on yourself. Whenever you think you’re about to die, quit the game and continue. You can also backup your save by uploading it to the PS Cloud to make sure. Remember that you also have 3 full playthroughs to attempt this.
There are only a few sections where you can die quite easily, the game is quite easy by default.
Level 5 – near the Passenger in Level 5, there’s an enemy following you – quickly proceed through the area to avoid being killed by him.
Level 9 – there will be a bunch of traps which will instantly kill you if you hit the wrong fuse box. I highly recommend that you make a backup of your save before playing this level.
Level 10 – during the final showdown, there’ll be a counter going down – if it reaches 00:00 you will die. Backup your save before this section, especially if you only have 2 minutes (all passengers were abandoned/killed).
A Moment of Hope Unlock the last message after the credits
During Level 10 you fight Belial a couple of times. During the final showdown you’ll have 2 minutes to defeat her + 15 seconds for each Passenger you might have saved – that means you’ll have between 2 and 3 minutes to defear her.
You need to defeat her before the time runs out to unlock the last message after the credits, also shoot at least 70% of the credits. DON’T skip the credts after the shooting sequence of the credits – it’s okay to speed up the credits, just don’t shoot “skip.” After the final set of the credits the last message will play and unlock the trophy.
Eternal Damnation Unlock the last comment from Belial after the credits
During Level 10 you fight Belial a couple of times. During the final showdown you’ll have 2 minutes to defeat her + 15 seconds for each Passenger you might have saved – that means you’ll have between 2 and 3 minutes to defear her.
You need to let the time run out to unlock her last comment after the credits, also shoot at least 70% of the credits. DON’T skip the credits after the shooting sequence of the credits – it’s okay to speed up the credits, just don’t shoot “skip.” After the final set of the credits the last comment will play and unlock the trophy.
Number of missable trophies: 0 (Nothing is really missable, you can revisit all areas)
Glitched trophies: 0
Does difficulty affect trophies?: No
Minimum Playthroughs: 1 + Replay a single mission
PS4/PS5 Crossbuy: No – PS5 Exclusive
Free-Roam / Chapter Select after Story?: Yes – you can replay Tales and revisit areas after completing the main story.
Release Date: February 22, 2023
STEP 1: Complete the Main Story, Collect all Journal Entries, Droids and some Secondary Tasks
First you want to complete the whole game including the 4 Tales. You need to complete a Secondary Task to unlock the 1st Tale, which also lead the 2nd Tale. Everything is included in the following guide:
Follow the video for each area to unlock all the Journal Entries along with the Tasks that unlock trophies or take you further in the story. Note that most 149 Journal Entries are unlocked automatically by playing the game.
The Collectibles Drois are tied to 2 Journal Entries, but they are included in the guide above because they give you a lot of extra Credits. You need a bunch of Credits to unlock all Upgrades which are tied to the “Gear” Journal Entries.
Besides the Collectibles mentioned above, you want to keep an eye on the three trophies listed below. This way you won’t need to replay the Tales after completing them.
The final thing you want to keep an eye on are the Blaster Challenges. Vary your weapon of choice throughout the game to avoid as much Kill Farming as possbile during Step 2 of the Roadmap.
Now is the time for the “hardest” trophy in the game – Beating a score of 4950 in Repulsor Darts. See for an easy method on how to cheese a Bullseye each shot.
Your final Journal Entries will be tied to Gear (if you followed the 100% guide here). If you still need Credits, complete the Blaster Challenges first as the yield a lot of Credits which will be more than enough for the last items.
A Tale Worth Telling Earn all trophies in Star Wars: Tales from the Galaxy’s Edge.
Earn all other trophies in Star Wars: Tales from the Galaxy’s Edge [Enhanced Edition] to unlock the Platinum.
Get to the Blaster! Find the hidden blaster in the storage room.
Automatic story-related trophy, cannot be missed. Unlocked during the Prologue.
Abandon Ship The ship is going down! Find the escape pod for a hasty exit!
Automatic story-related trophy, cannot be missed. Unlocked upon completing the Prologue.
Showdown at Hissiq Springs Eliminate the pirates and find Threepio.
Automatic story-related trophy, cannot be missed. Unlocked upon completing the Hissiq Springs area.
Save Artoo! Navigate Dead Root Refuge, find the entrance to Splintered Spire, and help C-3PO rescue R2-D2.
Automatic story-related trophy, cannot be missed. Unlocked upon defeating the boss ans saving R2-D2 in the Splintered Spire area.
Return to the Cantina You successfuly scanned the cypher. Meet Dok at the Cantina.
Automatic story-related trophy, cannot be missed. Unlocked upon completing the Cavern of the Moons area.
Enemy of the Baron Attsmun droids are flooding the area. Escape the caverns!
Automatic story-related trophy, cannot be missed. Unlocked in Cavern of the Moons area.
Artifact Extraction Escape with the artifact and bring it to Dok-Ondar at the Cantina.
Automatic story-related trophy, cannot be missed. Unlocked upon completing the the Lost Jedi Ruins area.
Get to the Katooni Your friends are coming to pick you up. Get to the ship!
Automatic story-related trophy, cannot be missed. Unlocked near the end of Tale 4: Fury of the First Order
Last Call Bask in the glory of a hard fought victory.
Automatic story-related trophy, cannot be missed. Unlocked in Tale 4: Fury of the First Order.
Temple of Darkness Cleanse the Jedi temple.
Automatic story-related trophy, cannot be missed. Unlocked upon completing Tale 1: Temple of Darkness.
The Bounty of Boggs Triff. Complete the Bounty of Boggs Triff.
Automatic story-related trophy, cannot be missed. Unlocked upon completing Tale 3: The Bounty of Boggs Triff.
The Sacred Garden Instruct your new Padawan in the ways of the Force.
Automatic story-related trophy, cannot be missed. Unlocked upon completing Tale 2: The Sacred Garden.
Pieces of the Pilot Locate J-4X’s missing parts and repair him.
After saving R2-D2, you return to the Mubo’s Workshop – this unlocks the extra mission “Headache.”
Travel to Hissiq Springs to find the head of J-4X, return to the Workshop and place the head on the body, zap it with the All-Kit Tool to power him up and unlock the next mission – Pieces of the Pilot.
Follow the video for the locations of the 4 missing limbs. Return them to the Workshop and zap all the joints to complete the mission and unlock the trophy.
Note that you can’t find J-4X’s arms and legs, before you have returned the head and unlocked the “Pieces of the Pilot” mission.
Dok Delivery Deliver a personal artifact you discovered to Dok-Ondor.
This trophy is tied to a single Journal Entry. You need to pick up an item in Cavern of the Moons and bring back to the Cantina. It’s a part of the following guide –
This trophy is obtainable in the 1st Tale: Temple of Darkness. Unlock the Tale by completing “Seezelsak’s Snacks.”
You need to complete the Challenge “Darkness In Us All” by defeating 25 enemies with melee attacks, 25 with lightsaber throws and 25 using the force. Near the end of the Tale, you need to place your lightsaber but ignore that option and keep defeating enemies. This will eventually fail the Tale, but when the game puts you back at the start of the fight, you’ll still have all your Challenge progress.
Pause the game to see how many kills you got with the lightsaber and force abilities.
Follow the 100% Guide for Batuu Wilds for a visual aid on where to find the ingredients for “Seezelsak’s Snacks.”
Target Practice Eliminate 100 Henchmen in the Bounty of Boggs Triff.
Automatic story-related trophy, cannot be missed. This trophy is earned in Tale 3: The Bounty of Boggs Triff. You unlock this Tale near the end of the game – Seezelsak will place a “Bar Tap” on the bar counter. Scan it to unlock a Journal Entry and the Tale.
There is way more than 100 henchmen present during this Tale, so don’t worry about it.
Investigation Mode Scan all the items of interest in the Bounty of Boggs Triff.
There is a total of 40 items to scan during Tale 3: The Bounty of Boggs Triff. Beware that you need to replay the whole Tale if you miss a scan – some of them are quite tricky to locate because you need to defeat all enemies and backtrack in some instances.
Stay on Target Achieve a score above 4950 in Repulsor Darts.
This video will show you the best method to beating the high score in Repulsor Darts. Luckily there is a cheesing method to complete it easier than doing it legit.
Stand close to the dart board
Aim for the blue spinning target with your left hand
Hold your right hand behind you ready to teleport back into the circle (or else the points wont count)
Release the dart at the same time that you teleport.
Repeat
You need hit the blue target (or bullseye) at least once to get another 3 darts. You need at least 100 points to keep getting more darts after each round of 3 shots.
The blue target is worth a total of 200 points and the Bullseye is worth 100.
Push Through Complete all training challenges in the Sacred Garden.
You can obtain this trophy during the 2nd Tale: The Sacred Garden. Complete 6 Challenges at each of the 3 sites (for a total of 18 Challenges) to unlock the trophy. Make sure that you complete all Challenges before you put your lightsaber at the pedistal at the center of the area.
You can replay this Tale from the Pause Menu like every other.
Gunslinger Complete all blaster challenges.
Follow this video for the best locations to find the different weapons and where to farm kills. It can be a bit annoying to locate the different weapons after game completion – you just need where to look.
If you used a lot of different weapons throughout the game and keept an eye on the Challenges, this can be done in about 1-2 hours.
No matter how you’ve played the game, you need to farm 100 kills with two different First Order weapons. They were only present during Tale 4: Fury of the First Order. Luckily they spawn in the Cantina after completing the game. Pick up the F-110 machine gun and F-11ABA shotgun and store them. Travel back and forth to make the weapons respawn. You can store up to 4 weapons if you have purchased the Shoulder Holsters in Mubo’s Workshop.
Another annoying point these Challenges can be the pistols – they run out of shots pretty quick. Buy the Charging Holsters in Mubo’s Workshop to charge the Pistols when they are holstered on your hip (only work with pistols). Then you only need to find them once each.
Farm all kills in Hissiq Springs – there are a lot of Acid-Spitter spawn throughout.
The Bullseye Challenge are probably not needed for the trophy, but it’s included in the video guide.
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Welcome to my Horizon Call of the Mountain Trophy Guide & Roadmap and the wonderful world of PSVR 2.
This game will without a doubt, shock and awe you in every way. Prepare for the world’s best VR climbing simulator and neck workout. This might be a quick and mostly pain-free Platinum, but I highly recommend that you keep your play sessions between 30 to 60 minutes. You look up most of the time and reach out for different cliffs and handholds 70% of the time, which can really sprain your neck during longer sessions.
Play with care and your health in mind.
Horizon Call of the Mountain is a action-adventure video game developed by Guerrilla Games and Firesprite. As a spin-off of the Horizon series, the game was released by publisher Sony Interactive Entertainment in February 2023 as a launch title for the PlayStation VR2 virtual reality headset.
The game is played from a first-person perspective. Described as “a master at climbing and archery”, Ryas, the game’s protagonist, is equipped with a hunter bow which can be used to defeat various robotic creatures in the game. While the game is largely linear, there are multiple paths for players to explore and approach their objectives. As the player progresses in the game, they will unlock additional tools and gears, allowing players to be more efficient in both exploration and combat. In addition to the main story, the game also features a scenic mode named “River Ride”, a guided tour of the game’s landscape.
The game’s story follows Ryas, a former Shadow Carja rebel who is sentenced to atone for his crimes by joining an expedition sent to investigate a new threat to the Sundom. During his journey, Ryas will meet numerous new and returning characters, including franchise protagonist Aloy.
Number of missable trophies: 19 (You will get most trophies naturally, just follow the roadmap for specifics)
Glitched trophies: 0
Does difficulty affect trophies?: No
Minimum Playthroughs: 1 + Replay a single mission
PS4/PS5 Crossbuy: No – PS5 Exclusive
Free-Roam / Chapter Select after Story?: Yes – you can replay missions after completing the main story.
Release Date: February 22, 2023
STEP 1: Complete the Main Story, Collect most Collectibles & Earn All Missable Trophies (6-8 Hours)
Complete all 12 missions in the game while following the 100% Collectible Guide + make sure that you get the mission specific trophies listed below. Most of the missable trophies involves Collectibles, Gear or completing a certain action. Most of the missable trophies can be completed later during replay if neccessary, and it will only take a couple of minutes because of the missions length.
Besides the listed trophies, play the game and enjoy it, most trophies will come naturally – for example damaging a machine with a Blaze Barrel or Ballista, crafting an Elemental Arrow, etc.
The only reason that you collect most Colelctibles and not all are because of Mission 2: Pilgrim’s Trail. Near the beginning of the mission there’s a split path – both of those paths lead to different Collectibles. During step 2 of the Roadmap, you need to replay the mission to pick the opposite path and collect the last Collectibles.
STEP 2: Replay Pilgrim’s Trail for Collectibles and Complete the two Challenges + Machine Safari
You should only need 2 Collectibles (Lore) and 5 Warning Beacons by now. The 5 Beacons and 1 Collectible (Lore) are located down the right path in Mission 2: Pilgrim’s Trail, and the last Collectible (Lore) is located in Dawn’s Grasp (Hub area).
After your replay, go to the Challenge Hub in Dawn’s Grasp, collect the last piece of Lore and beat the highscore on both the Archery Range and Assault Course.
Finally, go on a Machine Safari for yout last trophy (can be accessed from the Collectible Room in Dawn¨s Grasp or from the main menu).
Answered the Call Earned all Trophies in Horizon Call of the Mountain
Earn all other trophies in Horizon Call of the Mountain to unlock the Platinum.
Defeated a Thunderjaw Defeated the Thunderjaw at the top of Talonreach
Automatic story-related trophy, cannot be missed.
Unlocked in Mission 5: Talonreach Ascent.
Defeated a Stormbird Defeated the Stormbird at the top of Devil’s Anger
Automatic story-related trophy, cannot be missed.
Unlocked in Mission 9: Devil’s Anger Ascent.
Defeated a Fireclaw Defeated the Fireclaw in Day’s End
Automatic story-related trophy, cannot be missed.
Unlocked in Mission 12: Day’s End.
Defeated a Bellowback Defeated a Bellowback
Automatic story-related trophy, cannot be missed.
Unlocked in Mission 6: Mother’s Tears.
Defeated a Shellwalker Defeated a Shellwalker
Automatic story-related trophy, cannot be missed.
Unlocked in Mission 7: Elder’s Calling.
Defeated a Scrapper Pack Defeated a Scrapper Pack
Automatic story-related trophy, cannot be missed.
Unlocked in Mission 3: Upper Slopes of Brightdawn.
Defeated a Glinthawk Flight Defeated a Glinthawk Flight
Automatic story-related trophy, cannot be missed.
Unlocked in Mission 2: Pilgrim’s Trail at the earliest.
Defeated a Grazer Defeated a Grazer
Right after you get your bow in Brightdawn (1st mission), look down to your right to locate some Grazers. Defeat one of them to unlock the trophy. You can restart the last checkpoint if you miss your shots and they get away.
A Rock to the Head Climbed Brightdawn to the view of Dawn’s Grasp
Automatic story-related trophy, cannot be missed.
Unlocked by completing Mission 1: Brightdawn.
The Sunspear Completed the Pilgrims’ Trail to the top of the Sunspear
Automatic story-related trophy, cannot be missed.
Unlocked by completing Mission 4: The Sunspear.
A New Threat Discovered the Powerful Machine Lure at the top of Talonreach
Automatic story-related trophy, cannot be missed.
Unlocked by completing Mission 5: Talonreach Ascent.
The Metal Devil Repaired the Transmitter Box to Ascend to the Metal Devil on Devil’s Anger
Automatic story-related trophy, cannot be missed.
Unlocked by completing Mission 8: Talonreach Tower.
Asera’s Fall Stopped Asera from reaching Meridian on her Tallneck
.Automatic story-related trophy, cannot be missed.
Unlocked by completing Mission 10: Devil’s Anger.
Crafted Pickaxes Crafted your Pickaxes
Automatic story-related trophy, cannot be missed.
Fully Equipped Crafted and Collected all of the Tools
Automatic story-related trophy, cannot be missed. You craft all 4 Tools as part of the story.
Mastered the Elements Crafted Elemental Ammo
Automatic story-related trophy, cannot be missed. The game will put you through a tutorial as soon as you pick up some crafting materials.
Fully Armed Collected all of the Weapon and Ammo types
You collect the Bow and Blast Sling as part of the story. Then there’s 3 Bomb types and 5 Arrow Types. They should unlock naturally when you loot different areas. The ammo types for the Bow are unlocked when you collect the crafting materials.For the blast Sling you just need to collect one of each bomb type.
Ammo types for the Bow:
Normal Arrows
Fire Arrows
Shock Arrows
Tearblast Arrows
Precision Arrows
Ammo types for the Blast Sling:
Stones
Fire Bomb
Freeze Bomb
The trophy can unlock near the start of Devil’s Anger Ascent. Throughout the mission you’ll find arrowheads for the Precision Arrow which is most likely your final Ammo type.
In Your Element Triggered an Elemental Explosion by Destroying a Machine’s Canister
This will most likely unlock by just playing the game. The best way to take down enemies are by hitting their weakpoints, which often triggers different Elemental Explosions. The blast don’t need to defeat the enemy, simply triggering the blast is enough.
Lights Out Shoot a Watcher in the eye before it spots you
There are two missions that contain stealth sections – Pilgrim’s Trail and Mother’s Tears. I recommend that you do it on Mother’s Tears since it’s a bit easier. Physically crouch don’t in the tall grass to avoiud getting spotted. Move in close for an easier shot.
Restart checkpoint if you get spotted or miss, or replay one of the missions after completing the main story if you miss the trophy completely.
Heavy Hitter Used the Ballista or Blaze Barrels to Damage a Machine
This will most likely come naturally. When you fight Bellowbacks and Thunderjaws throughout the game, the combat arenas will contain Blaze Barrels (and in Talonreach Ascent – a Ballista). Shoot the barrels when a machine is close to them to trigger the trophy. There’s at least 4 sections in the game where you can earn this trophy.
Carja in Shadow Got through a Watcher Stealth Area Undetected
There are two missions that contain stealth sections – Pilgrim’s Trail and Mother’s Tears. I recommend that you do it on Mother’s Tears since it’s a bit easier. You have to complete a stealth section without the Watcher’s eyes turning red – it can be a bit buggy, but in a good way. I got the trophy even though I got spotted in the end of a stealth section.
Restart checkpoint if you get spotted just to be sure, or replay one of the missions after completing the main story if you miss the trophy completely.
Disc Shot! Shot a Thunderjaw Disc out of the Air
This trophy can only be obtained in two missions – Talonreach Ascent and Devil’s Anger. Shoot out one of the Thunderjaw Discs out of the air to unlock the trophy. The Discs can be recognized as the flying objects aiming at you with a colored laser.
If you miss the trophy on your first playthrough, replay one of the missions after completing the story.
Clean Run Completed a Mission without Dying
This will most likely be one of your first trophies. The 1st mission Brightdawn is the easiest and shortest mission in the whole game. Complete the mission without falling down a cliff and survive the one and only enemy encounter.
You can replay the mission (or any other mission) after completing the main story.
Top of the Class Achieved the highest score at the Dawn’s Grasp Assault Course
Access the Challenge Hub from the main menu or from the tower in Dawn’s Grasp.
This is bý far the hardest trophy in the game. You have to be super fast and fly up most grips and ropes – swing your hands down while releasing the trigger to gain momentum and extra height.
Remember to change you Grip Reaching distance to 2.0x in the accessibility menu. You can also play around with the different controls. Teleporting and selecting Tools in different ways will save you some seconds.
On Target Achieved the highest score at the Dawn’s Grasp Archery Range
Access the Challenge Hub from the main menu or from the tower in Dawn’s Grasp.
The key to beating the highscore is obviously speed but also hitting every yellow target – it’s located far back and center in front of the waterfall. If you miss to many shots or you’re to slow, turn around and pull the handle back and forth to reset the challenge.
Machine Safari Embarked on a Machine Safari
You can access the Machine Safari in two ways:
Select “Machine Safari” from the main menu
Pick up the Toy Boat in the Collectible Room at Dawn’s Grasp (Hub area)
The trophy unlocks as soon as the Machine Safari starts.
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Does difficulty affect trophies?: Yes, you need to complete the game on Impossible Difficulty
Minimum Playthroughs: 2
PS4/PS5 Crossbuy: Yes
Free-Roam / Chapter Select after Story?:
Release Date: January 27, 2023
STEP 1: Complete the Game on any Difficulty using only the Plasma Cutter + All Collectibles + 3 Side Missions (7-9 Hours)
I recommend that you complete the game on “Story” or “Easy” difficulty using only the Plasma Cutter on your first playthrough. On lower difficulties you can save up more Credits, you can sell Med Packs and excess ammo. This can potentially save some time later on.
Completing the game using only the Plasma Cutter is quite easy, so don’t worry to much about the difficulty, no matter which you choose.
You need to collect all Collectibles and complete the 3 Side Missions. Then you can skip them on your New Game Plus playthrough (beside Nodes which are used for all upgrades). The 3 Side Missions can be completed up until the point-of-no-return in Chapter 11. Be sure to have completed the Side Missions by then. The Missions are included in the linked guide above with minimal back-tracking. Also keep and eye out for the 3 chapter-specific trophies listed below.
Side Mission overview:
Mission 1: Scientific Methods (Whole Again) – Can be started in Chapter 2, and completed as early as Chapter 10.
Mission 2: Premeditated Practices (Final Regeneration) – Can be started in Chapter 6, and completed as early as Chapter 7.
Mission 3: You Are Not Authorized (Full Clearence) – Can be started in Chapter 2, and completed as early as Chapter 10.
STEP 2: Complete New Game Plus and earn the Secret Alternate Ending + Fully Upgrade Everything + 30 Kills with every Weapon (6-8 Hours)
Complete the game again using your save from your first playthough. Start New Game Plus from the main menu. This time you need to collect all the Nodes again, and purchase enough Nodes to upgrade all weapons and the suit.
There’s a new Collectible that spawns in New Game Plus – the 12 Marker Fragments. You need to collect all 12 and place them at a specifc spot in Crew Quarters, this will unlock the Secret Alternate Ending (Reunion). Be sure that you place the 12 Markers as soon as you collect the last one in Chapter 11.
STEP 3: Complete the game on Impossible (6-8 Hours)
The Impossible difficulty as not nearly as difficult as the original game. The only issue is that you difficulty reverts to “Hard” if you die, making this a kind of permadeath mode.
There are multiple workarounds to this trophy. The first option is to upload your save to the PS+ cloud – that way you can download your uploaded save if you die.
Another option is to quickly pause the game if you happen to die (watch a death animation or red screen), quit to main menu and hit continue. That way the game won’t have time to register the death and you’ll be able to continue on Impossible.
Set A Benchmark Complete the game on Medium difficulty or above.
Difficult-related trophies stack. You can complete the game on “easy” or “story” for your first two playthroughs if you want. This trophy will unlock when you complete the game on “Impossible.”
Untouchable Complete the game in Impossible Mode.
This trophy has been changed from the original Dead Space. This time the difficulty setting is “hard,” and the only catch is that dying reverts your save to a lower difficulty – meaning you have to beat “Impossible” difficulty without dying.
There are multiple workarounds to this trophy. The first option is to upload your save to the PS+ cloud – that way you can download your uploaded save if you die.
Another option is to quickly pause the game if you happen to die (watch a death animation or red screen), quit to main menu and hit continue. That way the game won’t have time to register the death and you’ll be able to continue on Impossible.
Trusted Contractor Complete New Game Plus on any difficulty mode.
You unlock New Game Plus after completing the game. Simply complete the game again to unlock the trophy. The only difference in NG+ is the appearence of a new Collectible (Marker Fragments) along with the option to unlock the Secret Alternate Ending.
You can only choose the difficulty you previously completed the game on, which means you can’t choose Impossible difficulty in NG+ to make it easier.
Note: The trophy unlocks when you visit the Bench and look on every weapon branch, after finding and purchasing every upgrade at the shop.
Autofire Kill 30 enemies with the Pulse Rifle.
Simply kill 30 enemies with the Pulse Rifle. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.
Live with the Hot Ones Kill 30 enemies with the Flamethrower.
Simply kill 30 enemies with the Flamethrower. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.
A Cut Above Kill 30 enemies with the Ripper.
Simply kill 30 enemies with the Ripper. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.
Pusher Kill 30 enemies with the Force Gun.
Simply kill 30 enemies with the Force Gun. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.
Eviscerator Kill 30 enemies with the Line Gun.
Simply kill 30 enemies with the Line Gun. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.
Full Contact Kill 30 enemies with the Contact Beam.
Simply kill 30 enemies with the Pulse Contact Beam. You can get all weapon related trophies on your second playthrough in NG+, after you completed the game using only the Plasma Cutter.
One Gun Beat the game using only the Plasma Cutter.
This trophy is actually quite easy – the Plasma Cutter is easily the best weapon in the game. You’ll collect all upgrades on your first playthrough which is also your “Plasma Cutter only run” – put every Node into your Plasma Cutter branch and Suit branch.
Play on “Story” difficulty if you want to breeze through the game. But even on “Normal” it won’t be much of a challenge, but a more balanced challenge for any player.
Late in the story you can find the last Plasma Cutter upgrade which powers up your melee. This is very over-powered, even for Impossible difficulty. It can give you a bit more of an edge if your struggling.
Pack Rat Place 25 items in Storage.
Simply visit any shop and put a total of 25 items into storage. This will come naturally over the course of the game.
There is a total of 188 Logs in the game. Most Logs will unlock while following the main story. Story-related Logs counts towards your trophy progress. Realistically you only need to collect around 40-50 Logs.
There is a total of 13 Schematics in the game, but the trophy unlocks after collecting 12 of them. The reason behind it is because a Schematic in Chapter 9 is missable. You can’t return to the area after completing that specifc Chapter.
The best ways to eliminate enemies is by dismembering limbs. That is one of the core mechanics in Dead Space. This will come naturally on your first playthrough.
Wishbone Rip off a dangling limb using Kinesis.
This trophy sounds easy, but it’s not – it can prove quite frustrating. Whenever you shot a Necromorph, their limbs will take damage and start to deteriorate.When the limb is dangling, you need to use Kenesis to pull it off. The issue is that the limb falls off by itself quite fast.
Spam Stasis and focus on damaging a specifc shoulder joint with the Pulse Rifle. As soon as the limb starts to dangle, activate Kinesis and pull it off (Aim high with Kinesis, or else you pull of the bladed bone at the end of the Necromorphs hand).
Raise The Stakes Pin an enemy.
This will most likely come naturally. There are two ways to pin enemies. First option is to pick up spike looking items around the ship with Kinesis and shoot them at the Necromrophs. The spikes have a white glow to them.
The other and far better option is to shoot of a necromorph arm/hand, use Kinesis on the bladed bone and shoot it back at them. The Necromorph needs to be pinned to a wall for the trophy to unlock.
Freeze Use Stasis on 50 enemies.
This will unlock naturally on your first playthrough.
Backbreaker Kill 10 enemies with a stomp attack.
This will most likely unlock naturally on your first playthrough.
Maxed Out Fully upgrade all weapons and equipment.
You need to fully upgrade all 7 weapons along with the suit. Before that’s even possible, you need to collect/purchase all 21 Weapon Upgrades and purchase the Level 6 Suit.
It takes a total of 189 Nodes to fully upgrade everything. 59 Nodes can be picked up (found around the map and dropped from Brutes), then you get 10 Nodes for completing the game, and the last option to acquire Nodes is to purchase them at the shop for 10,000 Credits each.
That means that you can get at least 90 nodes on your forst playthrough (without purchasing any Nodes), then you can recollect the 59 Nodes in NG+. That leaves the last 42 Nodes to be purchased at the shop for a toal of 420,000 Credits. If you conserve ammo and sell everything else, you’ll have way more than enough Credits by the end of your NG+ playthrough.
There’s Always Peng! Find the Peng Treasure.
The Peng Treasure have moved location since the original Dead Space. You find the Treasure near the start of Chapter 11.
As soon as you go down an elevator (your objective is to transport the Marker), turn around and move the objects with Kenesis to reveal som lockers. The Peng Treasure is located in the locker to the left.
Front Toward Enemy Survive the Shooting Gallery.
(MISSABLE)
This trophy is only achievable in Chapter 9: Dead on Arrival. After fixing the elevator, you’ll pass the Shooting Gallery.Activate the Shooting Gallery and defeat all enemies present to unlock the trophy. Remember to pick up the Node and other resources from the lockers (they unlock after you defeat the enemies.
This trophy is only achievable in Chapter 10: End of Days. You need a total of 220 Points to reach level 6. It can take a couple of tries, but focusing on the glowing goals and only missing one or two shots will ensure that you get the trophy – the glowing goals grant double points.
Reunion See the alternative ending on any difficulty mode.
The Secret Alternate Ending are only obtainable in New Game Plus. You need to collect all 12 Marker Fragments and place them in the Crew Quarters to unlock the secret ending.
All of this needs to be done before you leave the USG Ishimura in Chapter 11.
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Does difficulty affect trophies?: No – there are no difficulty settings
Minimum Playthroughs: 1
PS4/PS5 Crossbuy: Yes
Free-Roam / Chapter Select after Story?: Yes – you can revisit every area after completing the main story.
Release Date: January 13, 2023
STEP 1: Complete the Main Story
Complete the Main Story and enjoy the game. If you want, collect some of the Cube Fragments for each character (used to upgrade abilities) and some (or all) 99 Yaya Cubes. Keep an eye on the 2 Collectible Guides below if you want to save some time during the later steps. If not, you’ll revisit all locations more than you have to while going for 100%. There will be plenty of backtracking and revisiting old locations as part of the Main Story and Side Stories.
I recommend that you run around as Sanji, Nami and Robin when you’re exploring. You need to find 20 Robin Items, 25 Sanji Items and 25 Nami Items. But don’t worry there are way more than 20 and 25 hidden in the game, they can just be hard to find. If you play as the characters above, you can spot the Items from a distance. Whenever you are close to one of the Items, that specific character will call it out, somehing like “Oh!… My money!” – then switch to the specific character and pick up the Item. You unlock the last ability tied to these trophies in Chapter 4 – Robin’s Appraisal ability.
IMPORTANT: Don’t craft to many Recipes with Sanji and Trick Balls with Usopp. You need to craft one of each Recipe of food and Trick Ball for 2 different trophies. Many of the ingredients are sadly random spawns. Make a list of which Recipes you’ve already made, there’s no in-game counter or way identify which you still need to make. These can potentially be your last 2 trophies.
STEP 2: Complete All Side Stories and Collect All Collectibles
Now is the time for the huge clean-up, completing what you have left of side activities. That Includes:
71 Side Stories
14 Memory Links
30 Bounties
22 Locked Chests
25 Sanji Items
25 Nami Items
20 Robin Items
10 Bridges (Franky)
27 Recipes
18 Trick Balls
296 Character Cube Fragments
99 Yaya Cubes
Focus on completing all Side Stories and Memory Links first, while collect all 99 Yaya Cubes, Locked Chests and the last Cube Fragments you may or may not need along the way. Refer to the following guides:
Besides that, collect the character specific Items when you run back and forward betweeen locations. You may already have unlocked multiple of the trophies listed below during Step 1. Hopefully you’ll have enough ingredients by now to make the last Recipes and Trick Balls.
STEP 3: Defeat All Powerful Enemies and Farm to LVL 70
When you complete Side Story #71: Challenge Cube, you unlock all 11 Powerful Enemies (Yellow Cubes). These cubes contain different Boss Fights from the Main Story. You have to defeat each Boss twice for the Challenge Enemy Conqueror trophy. Equip your best accessories and fuse as many effects as you like. Note that if you fuse, for example, 100% Damage Resistance to Technique, then you’ll be immune to that specific enemy type, only recieveing 1 hitpoint damage every attack. Refer to One Piece Odyssey Challenge Enemy Conqueror Guide (All Powerful Enemies) for more.
Farming to LVL 70 (or higher) before the Boss Fights will make them even easier – See High Leveler.
Earn all other trophies in One Piece Odyssey to unlock the Platinum.
High Leveler Got everyone past level 70.
You will be at around Level 50 after defeating the Final Boss. Defeating all powerful enemies twice and completing all Side Stories will get you to around Level 60-63. Luckily there is a quick way to farm the last Levels up to 70. It will take you 30-60 minutes to reach Level 70 with the method above.
Challenge Enemy Conqueror Defeat all the powerful challenge enemies twice or more.
There is a total of 30 Bounties in the game. Complete Side Story #3: Meditator Marzin’s Quest located in Nanohana (Alabasta) to unlock bounties – refer to One Piece Odyssey All Side Stories Guide.
The Bounties are spread out on 3 Memorias:
Alabasta (10 Bounties)
Water Seven (10 Bounties)
Dressrosa (10 Bounties)
You accept bounties from taverns, they are found in the big city areas. Note that some bounties need to be completed before you unlock the new ones. For example, the Bulbro Brothers – there are 4 bounties tied to them alone. You have to complete the first in Alabasta (Side Story #3) before you unlock the next in Water Seven, then the 3rd in Dressrosa and then the 4th after completing every other Bounty.
If you don’t have the option to hunt all 10 Bounties in Water Seven, go to Alabasta anc complete all the Bounties in that Memoria. Another option is to complete the available Bounties in Water Seven and then check back to the Bounty Board in the Tavern to accept new ones.
Certified Fray Fixer Cleared all Memory Links.
You are introduced to Bond Arts in Chapter 2 (Alabasta). This unlocks the Memory Links spread across the 4 Memorias. There is a total of 14 to complete.
You can see all Memory Links from the pause menu under Episode > Memory Links. They are listed with the area they are located it along with a map marker.
Top Cook Made all recipes.
There is a total of 27 Recipes in the game. It’s possible to upgrade Sanji’s Cook Skill upon completing Chapter 6 (Marineford). You can cook with Sanji at every Camp and Tavern. Each Recipe require specific ingredients to be made. Note that many of the ingredients in the game are RANDOM drops.
Go to the Pause Menu > Crew > Press on Sanji > to view Field Skills > Put 6 Cube Fragments into “Cook” > This unlocks all of Sanji’s Recipes.
This trophy and Trick Ball Whiz share the same issue and solution. If you find yourself needing specific ingredients after completing everything else, I recommend going to the Water Seven City Area. Run around as Luffy and grab every ingredient you can. Also switch to Usopp to shoot down bird nests and collect the ingredients.
You can get ingredients like Ringing Apple, Cold Plant Juice, Tree Melon all kinds of Bugs and more. That are usually some of the ingredients people need for the last Recipes or Trick Balls.
Trick Ball Whiz Made all Trick Balls.
There is a total of 18 Trick Balls in the game. It’s possible to upgrade Usopp’s Make Skill upon completing Chapter 6 (Marineford). You can make Trick Balls with Usopp at every Camp and Tavern. Each Trick Ball require specific ingredients to be made. Note that many of the ingredients in the game are RANDOM drops.
Go to the Pause Menu > Crew > Press on Usopp > to view Field Skills > Put 6 Cube Fragments into “Make” > This unlocks all of Usopp’s Trick Balls.
This trophy and Top Cook share the same issue and solution. If you find yourself needing specific ingredients after completing everything else, I recommend going to the Water Seven City Area. Run around as Luffy and grab every ingredient you can. Also switch to Usopp to shoot down bird nests and collect the ingredients.
You can get ingredients like Ringing Apple, Cold Plant Juice, Tree Melon all kinds of Bugs and more. That are usually some of the ingredients people need for the last Recipes or Trick Balls.
Treasure Hunter Opened all the locked treasure chests.
There’s a total of 22 Locked Chests in the game. You can unlock the key for the chests in Chapter 8 (Dressrosa). You need to complete a total of 12 Side Stories to unlock the key. There are 3 quiz Side Stories tied to 4 different characters. They have to be completed in the right order to unlock next series of Side Stories.
NOTE: 2 of the Locked Chests in Alabasta require certain materials to reach – Franky needs to build the bridges to reach them. Refer to Franky Skywalk for the material locations.
Challenge Enemy Beginner Defeat one powerful challenge enemy.
This trophy will be one of your last before you earn the Platinum. You can farm battle in the deserts in Alabasta, run around and defeat enemies. I recommend enabling “Auto Battle” to make it a bit easier on yourself.
Robin’s Mystery Craft unlock upon completion of Chapter 2 (Alabasta). There will be a small tutorial on how you fuse accessories, Pick any two accessories and fuse them together. Repeat for a total of 30 times to unlock the trophy. This game mechanic is essential to surviving the Boss Battles later in the game.
Upon completing Chapter 6 (Marineford), you unlock the opportunity to upgrade Robin’s Mystery Craft. Go to the pause menu and press when hovering over Robin. This access her Upgrade Abilities screen, next you want to press to acces her Field Skills – Put 6 Cube Fragments into “Fuse” to unlock the ability to fuse accessories with 4 effects.
You can take Cube Fragments from her Battle Skills if you don’t have enough to upgrade “Fuse.” You can move the Cube Fragments around as much as you like.
You are introduced to parties in Chapter 2 in the area “Desert near Nanohana.” You can hold a party at Camps and Taverns/Inns. When you are at a Camp, interact with the bonfire to start the party. If you are in a Tavern/Inn, talk with the person behind the bar and choose “Have a Party.” Holding a party increases your EXP for the next couple of fights.
Saving Savant Obtained a total of 20,000,000 berries.
This trophy will come naturally. When you have completed everything (Bounties, Side Stories etc.) in the game, you’ll have amassed way over 20 million berries.
Bond Battler Activated 20 Bond Arts.
You are introduced to Bond Arts in Chapter 2 (Alabasta). Completing the story-related Memory Link unlocks your first Bond Art. Whenever you are in battle, you have 4 options – Items, Attack, Skill and Bond Art.
Activate 20 Bond Arts to unlock the trophy.
Singular Strike Did more than 10,000 damage to an enemy with a single attack.
This trophy will come naturally near the end of the game, or when you defeat all Powerful Enemies twice (end-game). Equipping new and better Accessory with good ATK stats, increase your damage and makes it possible to damage way over 10,000.
Gum-Gum Rocket Traveled with Gum-Gum Rocket 100 times.
This trophy comes naturally. Many sections in the game require you to use Luffy and grapple around various Ruins and Caves.
Iron Door Slicer Cut 20 doors with Zoro’s Door Slice.
The first time you visit the Lake Shore Cave, you reach a steel door. There will be a little tutorial on how Zoro can cut these doors. All steel doors in the game respawn over time. This trophy will most likely come naturally. If you need to farm the trophy, go to Tower of Law (Water Seven) and cut up all the cell doors – there’s about 8-10.
NOTE: If you come across a steel door you can’t cut, go to the pause menu and press when hovering over Zoro. This access his Upgrade Abilities screen, next you want to press to acces her Field Skills – Put 6 Cube Fragments into “Door Slice.”
Usopp’s Slingshot Used Usopp’s Shot 100 times.
You are indtroduced to Usopp’s Slingshot in Chapter 2 (Alabasta). Usopp can shoot down bird nests or destructibles around the different areas. There is an easy way to get the trophy, this will save you a lot of time running around.
Go to the Dust or Ice Block Ruins in Waford. You can shoot some of the buttons in the enviroment. Shoot any of these buttons a total of 100 times to unlock the trophy.
Archaeologist’s Appraisal Robin collected 20 items with Archaeologist’s Appraisals.
Archaeologist’s Appraisal unlock during Chapter 4 (Water Seven) when you’re in the Tower of Law. There are more than 20 items to find the game, but because you unlock this skill about halway into the game, you won’t get this naturally. Just like Nami’s and Sanji’s skills, Robin will call out when you are near one of her items. Switch to Robin to locate it and pick it up. When you play as Robin, you can spot the items from a distance, then you don’t have to be atop of the item before she call it out.
Robin’s items are usually located in Ruins in Waford or around different monuments or archaelogical wonders. You might have to revisit the Ruins in Waford to collect 20 of Robin’s items.
Cook’s Nose Sanji collected 25 items with Cook’s Nose.
Sanji’s Cook’s Nose ability unlocks in Chapter 2 (Alabasta). There are more than 25 of Sanji’s items throughout the game. Whenever you play as Sanji, you can spot the items from a distance (the icon looks like a blue fish).
A lot of Sanji’s items can be found in City Areas (Alubarna, Water Seven City Area and Dressrosa City Area).
Treasure Sensor Nami collected 25 items with Treasure Sensor.
You are indtroduced to Nami’s Treasure Sensor in Chapter 2 (Alabasta). There are more than 25 of Nami’s items throughout the game. Whenever you play as Nami, you can spot the items from a distance (the icon look like a dollar sign).
A lot of Nami’s items can be found in City Areas (Alubarna, Water Seven City Area and Dressrosa City Area).
Franky Skywalk Built a bridge 10 times with Franky Skywalk.